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Today I noticed that a player named "Error: No Unit" was displayed in the player list. I wasn't sure what this was so I did some investigating. The unit didn't appear to be associated with any UID, Steam ID, or anything else. Attached are a copy of the screenshots that I took during this encounter. Any ideas what this could be? We have had reports for people being converted into AI when disconnecting. Would this have anything to do with it? Let me know if there is anything else I can supply that would help! Thanks!
Also note that the admin action log shows me spectating "Error No Unit()"
The text was updated successfully, but these errors were encountered:
This is entirely Bohemia's fault. The ghosts can be removed from the scoreboard by filtering out empty UIDs, but all my attempts to detect AI zombies have failed so far, and it's terribly hard to reproduce and analyze. This is one of the most frustrating bugs I've ever had to deal with.
However, one thing I haven't tried is using the EntityRespawned event; it wasn't yet implemented when I investigated this. Maybe there's something to do with it.
Hi All,
Today I noticed that a player named "Error: No Unit" was displayed in the player list. I wasn't sure what this was so I did some investigating. The unit didn't appear to be associated with any UID, Steam ID, or anything else. Attached are a copy of the screenshots that I took during this encounter. Any ideas what this could be? We have had reports for people being converted into AI when disconnecting. Would this have anything to do with it? Let me know if there is anything else I can supply that would help! Thanks!
Also note that the admin action log shows me spectating "Error No Unit()"
The text was updated successfully, but these errors were encountered: