From 6698813bcf142c56a00c6a32c35902541fbb24a2 Mon Sep 17 00:00:00 2001 From: thecraftianman <64441307+thecraftianman@users.noreply.github.com> Date: Tue, 16 Apr 2024 00:09:25 -0400 Subject: [PATCH] Store next loaded missile caliber on racks Closes ACF-Team/ACF-3#325 --- lua/entities/acf_rack/init.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/lua/entities/acf_rack/init.lua b/lua/entities/acf_rack/init.lua index 889ef1d..c9d5d73 100644 --- a/lua/entities/acf_rack/init.lua +++ b/lua/entities/acf_rack/init.lua @@ -109,7 +109,7 @@ do -- Spawning and Updating -------------------- Entity.ShortName = Rack.ID Entity.EntType = Rack.EntType Entity.RackData = Rack - Entity.Caliber = Rack.Caliber + Entity.Caliber = Rack.Caliber or 0 Entity.MagSize = Rack.MagSize or 1 Entity.ForcedIndex = Entity.ForcedIndex and math.max(Entity.ForcedIndex, Entity.MagSize) Entity.PointIndex = 1 @@ -833,6 +833,7 @@ do -- Misc ------------------------------------- local Reload = IsValid(Missile) and Missile.ReloadTime or 1 self.BulletData = BulletData + self.Caliber = BulletData.Caliber self.NextFire = Point.NextFire self.Jammed = Point.Disabled