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main.cpp
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/*
* Copyright (c) 2015 ARM Limited. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "simpleclient.h"
#include <string>
#include <sstream>
#include <vector>
#include "mbed-trace/mbed_trace.h"
#include "security.h"
#include "mbed.h"
#include "rtos.h"
#define ETHERNET 1
#define WIFI 2
#define MESH_LOWPAN_ND 3
#define MESH_THREAD 4
#define STRINGIFY(s) #s
#if MBED_CONF_APP_NETWORK_INTERFACE == WIFI
#include "ESP8266Interface.h"
ESP8266Interface esp(D1, D0);
#elif MBED_CONF_APP_NETWORK_INTERFACE == ETHERNET
#include "EthernetInterface.h"
EthernetInterface eth;
#elif MBED_CONF_APP_NETWORK_INTERFACE == MESH_LOWPAN_ND
#define MESH
#include "NanostackInterface.h"
LoWPANNDInterface mesh;
#elif MBED_CONF_APP_NETWORK_INTERFACE == MESH_THREAD
#define MESH
#include "NanostackInterface.h"
ThreadInterface mesh;
#endif
#ifndef MESH
// This is address to mbed Device Connector
#define MBED_SERVER_ADDRESS "coap://api.connector.mbed.com:5684"
#else
// This is address to mbed Device Connector
#define MBED_SERVER_ADDRESS "coaps://[2607:f0d0:2601:52::20]:5684"
#endif
Serial output(USBTX, USBRX);
// These are example resource values for the Device Object
struct MbedClientDevice device = {
"Manufacturer_String", // Manufacturer
"Type_String", // Type
"ModelNumber_String", // ModelNumber
"SerialNumber_String" // SerialNumber
};
// Instantiate the class which implements LWM2M Client API (from simpleclient.h)
MbedClient mbed_client(device);
// Set up Hardware interrupt button.
InterruptIn obs_button(SW2);
InterruptIn unreg_button(SW3);
// LED Output
DigitalOut led1(LED1);
/*
* The Led contains one property (pattern) and a function (blink).
* When the function blink is executed, the pattern is read, and the LED
* will blink based on the pattern.
*/
class LedResource {
public:
LedResource() {
// create ObjectID with metadata tag of '3201', which is 'digital output'
led_object = M2MInterfaceFactory::create_object("3201");
M2MObjectInstance* led_inst = led_object->create_object_instance();
// 5853 = Multi-state output
M2MResource* pattern_res = led_inst->create_dynamic_resource("5853", "Pattern",
M2MResourceInstance::STRING, false);
// read and write
pattern_res->set_operation(M2MBase::GET_PUT_ALLOWED);
// set initial pattern (toggle every 200ms. 7 toggles in total)
pattern_res->set_value((const uint8_t*)"500:500:500:500:500:500:500", 27);
// there's not really an execute LWM2M ID that matches... hmm...
M2MResource* led_res = led_inst->create_dynamic_resource("5850", "Blink",
M2MResourceInstance::OPAQUE, false);
// we allow executing a function here...
led_res->set_operation(M2MBase::POST_ALLOWED);
// when a POST comes in, we want to execute the led_execute_callback
led_res->set_execute_function(execute_callback(this, &LedResource::blink));
}
M2MObject* get_object() {
return led_object;
}
void blink(void *) {
// read the value of 'Pattern'
M2MObjectInstance* inst = led_object->object_instance();
M2MResource* res = inst->resource("5853");
// values in mbed Client are all buffers, and we need a vector of int's
uint8_t* buffIn = NULL;
uint32_t sizeIn;
res->get_value(buffIn, sizeIn);
// turn the buffer into a string, and initialize a vector<int> on the heap
std::string s((char*)buffIn, sizeIn);
std::vector<uint32_t>* v = new std::vector<uint32_t>;
std::stringstream ss(s);
std::string item;
// our pattern is something like 500:200:500, so parse that
while (std::getline(ss, item, ':')) {
// then convert to integer, and push to the vector
v->push_back(atoi((const char*)item.c_str()));
}
output.printf("led_execute_callback pattern=%s\r\n", s.c_str());
// do_blink is called with the vector, and starting at -1
do_blink(v, 0);
}
private:
M2MObject* led_object;
void do_blink(std::vector<uint32_t>* pattern, uint16_t position) {
// blink the LED
led1 = !led1;
// up the position, if we reached the end of the vector
if (position >= pattern->size()) {
// free memory, and exit this function
delete pattern;
return;
}
// how long do we need to wait before the next blink?
uint32_t delay_ms = pattern->at(position);
// Invoke same function after `delay_ms` (upping position)
Thread::wait(delay_ms);
do_blink(pattern, ++position);
}
};
/*
* The button contains one property (click count).
* When `handle_button_click` is executed, the counter updates.
*/
class ButtonResource {
public:
ButtonResource(): counter(0) {
// create ObjectID with metadata tag of '3200', which is 'digital input'
btn_object = M2MInterfaceFactory::create_object("3200");
M2MObjectInstance* btn_inst = btn_object->create_object_instance();
// create resource with ID '5501', which is digital input counter
M2MResource* btn_res = btn_inst->create_dynamic_resource("5501", "Button",
M2MResourceInstance::INTEGER, true /* observable */);
// we can read this value
btn_res->set_operation(M2MBase::GET_ALLOWED);
// set initial value (all values in mbed Client are buffers)
// to be able to read this data easily in the Connector console, we'll use a string
btn_res->set_value((uint8_t*)"0", 1);
}
~ButtonResource() {
}
M2MObject* get_object() {
return btn_object;
}
/*
* When you press the button, we read the current value of the click counter
* from mbed Device Connector, then up the value with one.
*/
void handle_button_click() {
M2MObjectInstance* inst = btn_object->object_instance();
M2MResource* res = inst->resource("5501");
// up counter
counter++;
printf("handle_button_click, new value of counter is %d\r\n", counter);
// serialize the value of counter as a string, and tell connector
stringstream ss;
ss << counter;
std::string stringified = ss.str();
res->set_value((uint8_t*)stringified.c_str(), stringified.length());
}
private:
M2MObject* btn_object;
uint16_t counter;
};
// Network interaction must be performed outside of interrupt context
Semaphore updates(0);
volatile bool registered = false;
volatile bool clicked = false;
osThreadId mainThread;
void unregister() {
registered = false;
updates.release();
}
void button_clicked() {
clicked = true;
updates.release();
}
// debug printf function
void trace_printer(const char* str) {
printf("%s\r\n", str);
}
// Status indication
Ticker status_ticker;
DigitalOut status_led(LED1);
void blinky() { status_led = !status_led; }
// Entry point to the program
int main() {
status_ticker.attach_us(blinky, 250000);
// Keep track of the main thread
mainThread = osThreadGetId();
// Sets the console baud-rate
output.baud(115200);
output.printf("Starting mbed Client example...\r\n");
mbed_trace_init();
mbed_trace_print_function_set(trace_printer);
NetworkInterface *network_interface = 0;
int connect_success = -1;
#if MBED_CONF_APP_NETWORK_INTERFACE == WIFI
output.printf("\n\rUsing WiFi \r\n");
output.printf("\n\rConnecting to WiFi..\r\n");
connect_success = esp.connect(MBED_CONF_APP_WIFI_SSID, MBED_CONF_APP_WIFI_PASSWORD);
network_interface = &esp;
#elif MBED_CONF_APP_NETWORK_INTERFACE == ETHERNET
output.printf("Using Ethernet\r\n");
connect_success = eth.connect();
network_interface = ð
#endif
#ifdef MESH
output.printf("Using Mesh\r\n");
output.printf("\n\rConnecting to Mesh..\r\n");
connect_success = mesh.connect();
network_interface = &mesh;
#endif
if(connect_success == 0) {
output.printf("\n\rConnected to Network successfully\r\n");
} else {
output.printf("\n\rConnection to Network Failed %d! Exiting application....\r\n", connect_success);
return 0;
}
const char *ip_addr = network_interface->get_ip_address();
if (ip_addr) {
output.printf("IP address %s\r\n", ip_addr);
} else {
output.printf("No IP address\r\n");
}
// we create our button and LED resources
ButtonResource button_resource;
LedResource led_resource;
// On press of SW3 button on K64F board, example application
// will call unregister API towards mbed Device Connector
//unreg_button.fall(&mbed_client,&MbedClient::test_unregister);
unreg_button.fall(&unregister);
// Observation Button (SW2) press will send update of endpoint resource values to connector
obs_button.fall(&button_clicked);
// Create endpoint interface to manage register and unregister
mbed_client.create_interface(MBED_SERVER_ADDRESS, network_interface);
// Create Objects of varying types, see simpleclient.h for more details on implementation.
M2MSecurity* register_object = mbed_client.create_register_object(); // server object specifying connector info
M2MDevice* device_object = mbed_client.create_device_object(); // device resources object
// Create list of Objects to register
M2MObjectList object_list;
// Add objects to list
object_list.push_back(device_object);
object_list.push_back(button_resource.get_object());
object_list.push_back(led_resource.get_object());
// Set endpoint registration object
mbed_client.set_register_object(register_object);
// Register with mbed Device Connector
mbed_client.test_register(register_object, object_list);
registered = true;
while (true) {
updates.wait(25000);
if(registered) {
if(!clicked) {
mbed_client.test_update_register();
}
}else {
break;
}
if(clicked) {
clicked = false;
button_resource.handle_button_click();
}
}
mbed_client.test_unregister();
status_ticker.detach();
}