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building=roof #16

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AdrianKriger opened this issue Jun 1, 2022 · 3 comments
Open

building=roof #16

AdrianKriger opened this issue Jun 1, 2022 · 3 comments
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enhancement/feature request New feature or request

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@AdrianKriger
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AdrianKriger commented Jun 1, 2022

Would building=roof be better suited as a structure similar to the bridge element?

I mean; a CityObject not connected to the ground ---here it would be similar to the skywalk object.
We could say something like @ roof_height => building:levels=*;
then add 1.5 for the thickness of the roof; and include this as another Building CityObject.

This would meet the definition of what a building=roof is; including making sure the model stays true. ---a building=roof will not stop water flowing under it. It cannot be connected to the terrain as one 'block' CItyObject.

@AdrianKriger AdrianKriger added the enhancement/feature request New feature or request label Jun 1, 2022
@AdrianKriger
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@ mwe with adebfdb

@AdrianKriger
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@ village_campus with adf6af0

@AdrianKriger
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AdrianKriger commented Jun 22, 2022

Districts needs updating -> Feb. 2023

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