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6 | 6 |
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7 | 7 | namespace akgr { |
8 | 8 |
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9 | | - namespace { |
10 | | - |
11 | | - void add_item_to(const DataReference<ItemData>& data, std::vector<InventoryItemState>& items, int32_t count) |
12 | | - { |
13 | | - if (auto iterator = std::find_if(items.begin(), items.end(), [&data](const InventoryItemState& state) { return data.id == state.data.id; }); iterator != items.end()) { |
14 | | - iterator->count += count; |
15 | | - } else { |
16 | | - items.push_back({ data, count }); |
17 | | - } |
18 | | - } |
| 9 | + /* |
| 10 | + * BasicInventoryState |
| 11 | + */ |
19 | 12 |
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| 13 | + void BasicInventoryState::add_item(const DataReference<ItemData>& data, int32_t count) |
| 14 | + { |
| 15 | + if (auto iterator = std::find_if(items.begin(), items.end(), [&data](const InventoryItemState& state) { return data.id == state.data.id; }); iterator != items.end()) { |
| 16 | + iterator->count += count; |
| 17 | + } else { |
| 18 | + items.push_back({ data, count }); |
| 19 | + } |
20 | 20 | } |
21 | 21 |
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22 | | - void InventoryState::add_item(const DataReference<ItemData>& data, int32_t count) |
| 22 | + /* |
| 23 | + * InventoryState |
| 24 | + */ |
| 25 | + |
| 26 | + void InventoryState::add_regular_item(const DataReference<ItemData>& data, int32_t count) |
23 | 27 | { |
24 | | - add_item_to(data, items, count); |
| 28 | + regular.add_item(data, count); |
25 | 29 | } |
26 | 30 |
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27 | 31 | void InventoryState::add_quest_item(const DataReference<ItemData>& data, int32_t count) |
28 | 32 | { |
29 | | - add_item_to(data, quest_items, count); |
| 33 | + quest.add_item(data, count); |
30 | 34 | } |
31 | 35 |
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32 | 36 | void InventoryState::transfer_to_quest_items(const DataReference<ItemData>& data, int32_t count) |
33 | 37 | { |
34 | | - if (auto iterator = std::find_if(items.begin(), items.end(), [&data](const InventoryItemState& state) { return data.id == state.data.id; }); iterator != items.end()) { |
| 38 | + if (auto iterator = std::find_if(quest.items.begin(), quest.items.end(), [&data](const InventoryItemState& state) { return data.id == state.data.id; }); iterator != quest.items.end()) { |
35 | 39 | assert(iterator->count >= count); |
36 | 40 | iterator->count -= count; |
37 | 41 | add_quest_item(data, count); |
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