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I have verified that these are read-write (as the Lua documentation says they are) by running a script to change platforms’ types and then printing Platforms[index].type for the platforms whose types I changed. However, if I run .save level, it saves them with their original types. This also happens if I send the map back to Weland’s visual mode, but running .save level and loading the saved version in Weland suggests that the issue is on Aleph One’s side.
The text was updated successfully, but these errors were encountered:
I have verified that these are read-write (as the Lua documentation says they are) by running a script to change platforms’ types and then printing
Platforms[index].type
for the platforms whose types I changed. However, if I run.save level
, it saves them with their original types. This also happens if I send the map back to Weland’s visual mode, but running.save level
and loading the saved version in Weland suggests that the issue is on Aleph One’s side.The text was updated successfully, but these errors were encountered: