Description
Create iterators for player loops. Do this for SPMod and for SPMod plugins.
PlayersItterReset();
Player player;
while (PlayersItterNext(PL_ITTER_EXCLUDE_HLTV | PL_ITTER_EXCLUDE_BOTS)) {
player = PlayersItterGetPlayer();
// Do some stuf
}
or
for(Player p = GetFirstPlayer(SOME_SEARCH_FLAGS); p; p.NextPlayer(/* flags? */))
{
// code
}
How do we replicate the issue?
Expected behavior (i.e. solution)
Other Comments
Description
Create iterators for player loops. Do this for SPMod and for SPMod plugins.
or
How do we replicate the issue?
Expected behavior (i.e. solution)
Other Comments