-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathDawnOfTheSilverHand.nxproj
82 lines (79 loc) · 2.58 KB
/
DawnOfTheSilverHand.nxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
<build>
<!--
directorpy where the game is installed. For skyrim it is usually:
C:\\Program Files (x86)\Steam\steamapps\common\Skyrim
-->
<game_path>
.
</game_path>
<!--
Folder where the plugins are placed, usually Data for creation kit engine.
If this field is left empty, the files will be searched in the gama root folder.
-->
<plugin_folder>
Data
</plugin_folder>
<!--
Name of the mod. This name will be used to create: the name of the output zip, the name of the Readme and the
name of the name of the uninstall script.
-->
<package_name>
DawnOfTheSilverHands
</package_name>
<!--
Local folder where the Files will be placed. Suggestion: Release, Debug, version name...
This will be created where this iscript is executed.
-->
<build_dst>
Release
</build_dst>
<rules>
<!--
Files that must be packed, but do not follow any prefix rules.
If you dont use prefix rules, just list all files hare, and leave the next tags empty.
-->
<hardcoded_files>
DawnOfTheSilverHand.esp,
seq\DawnOfTheSilverHand.SEQ,
scripts\QF_C00_0004B2D9.pex,
scripts\source\QF_C00_0004B2D9.psc,
DialogueViews\0200AE2C.xml,
DialogueViews\0201C147.xml,
DialogueViews\0202AE96.xml,
DialogueViews\0203F78E.xml,
DialogueViews\0203F782.xml,
DialogueViews\02011A5D.xml,
DialogueViews\02013A60.xml,
DialogueViews\02015AC6.xml,
DialogueViews\02052B86.xml,
DialogueViews\020175CA.xml,
DialogueViews\020520B6.xml,
DialogueViews\020591F9.xml,
DialogueViews\0200986A.xml,
DialogueViews\0202789C.xml,
DialogueViews\0204284D.xml,
DialogueViews\0206644E.xml,
DialogueViews\02018687.xml,
DialogueViews\02065970.xml
</hardcoded_files>
<!-- Prefix rules followed by your mod files. -->
<prefix_files>
DSilHand_
</prefix_files>
<!-- All extensions that are going to be packed. -->
<prefix_accepted_extensions>
.pex,
.psc,
.wav,
.xwm,
.lip,
.fuz,
</prefix_accepted_extensions>
<!-- folders where the files that follow the prefix rule are going to be searched. -->
<prefix_search_dirs>
scripts,
music,
Sound
</prefix_search_dirs>
</rules>
</build>