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Statistics and same building names, but different sizes #372
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As i check the saved.ad file it seams that is it still something on the checker of 9.1 {
"Identifier": "Farmer Residence",
"Label": "",
"Position": "1,1",
"Size": "6,6",
"Icon": "A7_resident",
"Template": "Farmer Residence",
"Color": {
"A": 255,
"R": 32,
"G": 178,
"B": 170
},
"Borderless": false,
"Road": false,
"Radius": 0.0,
"InfluenceRange": 0.0,
"PavedStreet": true
},
{
"Identifier": "Residence_Old_World",
"Label": "",
"Position": "7,14",
"Size": "3,3",
"Icon": "A7_resident",
"Template": "ResidenceBuilding",
"Color": {
"A": 255,
"R": 32,
"G": 178,
"B": 170
},
"Borderless": false,
"Road": false,
"Radius": 0.0,
"InfluenceRange": 0.0,
"PavedStreet": true
} the Identifier will be adjusted when something is changed on the building settings |
Did I understand this correctly?
Based on that I would suggest to add an option to show the building size after the building name e.g. |
Yes, as i thought we spoke that on Discord, in the example it should be showed as : But only if the name is double in the statics list, so, if i put only the 3x3's on the canvas, then |
In the given example: How do you identify that those 2 buildings are the same?
|
As we know, when you change things on the Building Settings, the checker will change the identifier and template to what the label is, so, it will never get the same identifier/template. But translation wise (that is in stats) you will see both names as the same.... |
Additional info about that: |
Wouldn't it be better (or make more sense) to define a set of actions/modifications that do not alter the Identifier? Like why has the Identifier to change when you add a label to a building? Nevertheless your suggestion could work as a (kind of dirty) quick fix. |
I will let my mind think about other solutions about the changes... The change for the template was for the other checker, that we "disabled" (the not in preset tree building), i did not took it out when we did that |
There could be a 2 staged grouping logic for the statistics:
So the buildings could have the same That way the In contrast to that a changed So it has to be defined what the way forward should look like. |
Oke that would be a good one then, i will adjust the checker too, that only if the "label text" != ojb.label then the identifier will changed to that new name, as users must have the option to make own objects (as in 9.1) |
Current logicTo note the current logic of
(Maybe) desired logicIn general: Use |
Problem on the Adjusting Label, if |
Since we changed / remove the Building vs Preset checker, the statics still divide building with the same name, but different sizes (see picture)
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To avoid confusions we could add a feature (optional or always enabled) to set the size after the building name if there is counted more then twice of the same building name
(see discord msg https://discord.com/channels/571011757317947406/571011757317947410/911887964739633163 and down)
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