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Copy file name to clipboardExpand all lines: README.md
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# Uno Platform Features
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* Supported platforms:
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* Windows 10 and Windows 11
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* Windows 7 (via Skia+WPF)
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* iOS, Mac Catalyst and Android (via[Xamarin](https://www.visualstudio.com/xamarin/) and[.NET](https://dotnet.microsoft.com/))
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* Windows 7 (via Skia Desktop)
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* iOS, MacOS (Catalyst) and Android (via [.NET](https://dotnet.microsoft.com/))
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* WebAssembly through the [.NET Runtime WebAssembly SDK](https://github.com/dotnet/runtime/tree/main/src/mono/wasm)
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* Linux through Skia (Gtk and FrameBuffer)
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* Linux (via Skia Desktop with X11 and FrameBuffer)
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* macOS (via Skia Desktop)
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* Dev loop:
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* Develop on Windows first using Visual Studio
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*[XAML Hot Reload](https://blogs.msdn.microsoft.com/visualstudio/2016/04/06/ui-development-made-easier-with-xaml-edit-continue/) for live XAML edition on each keystroke
Copy file name to clipboardExpand all lines: doc/articles/Uno-UI-Performance.md
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- Resources
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- Avoid using `x:Name` in `ResourceDictionary` as those force early instantiation of the resource
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- Use [`Uno.XamlMerge.Task`](https://github.com/unoplatform/uno.xamlmerge.task) to merge all top-level `AppResources.xaml` or `App.xaml` resource dictionaries
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- Use [`Uno.XamlMerge.Task`](https://github.com/unoplatform/uno.xamlmerge.task) to merge all top-level `App.xaml` resource dictionaries
Copy file name to clipboardExpand all lines: doc/articles/common-issues-vs2022.md
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If that is the case:
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- Make sure that the top left selector in the C# editor is showing the project head being debugged. For instance, if debugging the Skia.Gtk, select the Skia.Gtk project.
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- Make sure that the top left selector in the C# editor is showing the project head being debugged. For instance, if debugging with `net8.0-desktop`, select the `net8.0-desktop` project.
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- WebAssembly does not support C# hot reload when debugging the application. You can start the app without the debugger instead.
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- Try recompiling the application completely (with the `Rebuild` command)
Copy file name to clipboardExpand all lines: doc/articles/composition.md
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## Brush Anti-aliasing [Skia Backends]
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On Skia targets (GTK and WPF), anti-aliasing is disabled by default for brushes, You can request it to be anti-aliased by setting this in your application's constructor:
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On Skia Desktop targets (X11, Framebuffer, macOS, and Windows), anti-aliasing is disabled by default for brushes, You can request it to be anti-aliased by setting this in your application's constructor:
Copy file name to clipboardExpand all lines: doc/articles/concepts/overview/why-uno-platform.md
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## Skia drawing
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The Uno Platform provides access to SkiaSharp as a render canvas for your app, enabling rich support to finegrained drawing primitives. Uno Platform also uses SkiaSharp to render the UI for GTK, WPF, and FrameBuffer apps.
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The Uno Platform provides access to SkiaSharp as a render canvas for your app, enabling rich support for fine-grained drawing primitives. Uno Platform also uses SkiaSharp to render the UI for X11, FrameBuffer, macOS, and Windows 7+ apps.
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## Animations: Beyond storyboards, access to Lottie and Rive
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