地址:https://leetcode-cn.com/problems/valid-tic-tac-toe-state/
用字符串数组作为井字游戏的游戏板 board。当且仅当在井字游戏过程中,玩家有可能将字符放置成游戏板所显示的状态时,才返回 true。
该游戏板是一个 3 x 3 数组,由字符 " ","X" 和 "O" 组成。字符 " " 代表一个空位。
以下是井字游戏的规则:
- 玩家轮流将字符放入空位(" ")中。
- 第一个玩家总是放字符 “X”,且第二个玩家总是放字符 “O”。
- “X” 和 “O” 只允许放置在空位中,不允许对已放有字符的位置进行填充。
- 当有 3 个相同(且非空)的字符填充任何行、列或对角线时,游戏结束。
- 当所有位置非空时,也算为游戏结束。
- 如果游戏结束,玩家不允许再放置字符。
示例 1:
输入: board = ["O ", " ", " "]
输出: false
解释: 第一个玩家总是放置“X”。
示例 2:
输入: board = ["XOX", " X ", " "]
输出: false
解释: 玩家应该是轮流放置的。
示例 3:
输入: board = ["XXX", " ", "OOO"]
输出: false
示例 4:
输入: board = ["XOX", "O O", "XOX"]
输出: true
class Solution:
def validTicTacToe(self, board: List[str]) -> bool:
xn,on = 0,0
s = ''.join(board)
xn = s.count('X')
on = s.count('O')
if abs(xn-on) > 1 or on > xn:
return False
if board[0] == 'XXX' and (board[1] == 'OOO' or board[2] == 'OOO'):
return False
if board[0] == 'OOO' and (board[1] == 'XXX' or board[2] == 'XXX'):
return False
if (board[0] == 'XXX' or board[1] == 'XXX' or board[2] == 'XXX') and on >= xn:
return False
if (board[0] == 'OOO' or board[1] == 'OOO' or board[2] == 'OOO') and xn > on:
return False
l1 = s[0]+s[3]+s[6]
l2 = s[1]+s[4]+s[7]
l3 = s[2]+s[5]+s[8]
if (l1 == 'XXX' or l2 == 'XXX' or l3 == 'XXX') and on >= xn:
return False
if (l1 == 'OOO' or l2 == 'OOO' or l3 == 'OOO') and xn > on:
return False
x1 = s[0]+s[4]+s[8]
x2 = s[2]+s[4]+s[6]
if (x1 == 'XXX' or x2 == 'XXX') and on >= xn:
return False
if (x1 == 'OOO' or x2 == 'OOO') and xn > on:
return False
return True
class Solution:
def win(self, board: List[str], p: str) -> bool:
return any(board[i][0] == p and board[i][1] == p and board[i][2] == p or
board[0][i] == p and board[1][i] == p and board[2][i] == p for i in range(3)) or \
board[0][0] == p and board[1][1] == p and board[2][2] == p or \
board[0][2] == p and board[1][1] == p and board[2][0] == p
def validTicTacToe(self, board: List[str]) -> bool:
oCount = sum(row.count('O') for row in board)
xCount = sum(row.count('X') for row in board)
return not (oCount != xCount and oCount != xCount - 1 or
oCount != xCount and self.win(board, 'O') or
oCount != xCount - 1 and self.win(board, 'X'))