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textures_and_materials.html
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<html>
<!-- Creation date: 01/03/02 -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>textures and materials.html</title>
<meta name="Author" content="Julian MacDonald">
</head>
<BODY BGCOLOR="#f8e89e">
<font face="tahoma" size="2">
<div align="left"><a href="lights.html"><b><font size="4">Previous: Lights</font></b></a></div><br>
<div align="right"><a href="textures.html"><b><font size="4">Next: Textures</font></b></a></div><br>
<font face="tahoma" size="6"><strong>4. Textures and Materials</strong></font>
<img src="man_title_small.jpg" align="middle"><br><br>
<br>
<br>
This is the part where you can apply interesting properties to the surface and interior of the 3D objects
created. In Art of Illusion, <b>textures</b> refer to the surface properties of the objects and
<b>materials</b> are the properties of the inside of the objects. Art of Illusion has a powerful set of tools
for texture/material creation which are described in this chapter. See also the tutorial on this subject on
the Art of Illusion website (<a href="http://www.artofillusion.org">www.artofillusion.org</a>).<br>
<br>
<br>
<br>
<a href="textures.html"><strong><font color="#3300cc" size="5">4.1 Textures</font></strong></a><br>
<br>
Detailed description of how to create surface textures in Art of Illusion.<br>
<br>
<br>
<a href="textures.html#uniform_tex"><font color="#000000">4.1.1. Uniform Textures</font></a><br>
<a href="textures.html#image_tex"><font color="#000000">4.1.2. Image Mapped Textures</font></a><br>
<a href="textures.html#proc_tex"><font color="#000000">4.1.3. Procedural Textures</font></a><br>
<a href="textures2.html#assign_tex"><font color="#000000">4.1.4. Assigning Simple Textures to Objects<br></font></a>
<a href="textures2.html#uv_map"><font color="#000000">4.1.5. UV Mapping<br></font></a>
<a href="textures2.html#layered_tex"><font color="#000000">4.1.6. Using Layered Textures</font></a><br>
<a href="textures2.html#tex_param"><font color="#000000">4.1.7. Using Texture Parameters</font></a><br>
<br>
<br>
<br>
<a href="materials.html"><strong><font color="#3300cc" size="5">4.2 Materials</font></strong></a><br>
<br>
Description of how to create interior materials in Art of Illusion.<br>
<br>
<br>
<a href="materials.html#uniform_mat"><font color="#000000">4.2.1. Uniform Materials</font></a><br>
<a href="materials.html#procedural_mat"><font color="#000000">4.2.2. Procedural Materials</font></a><br>
<a href="materials.html#assign_mat"><font color="#000000">4.2.3. Assigning Materials to Objects</font></a><br>
<br>
<br><br>
<div align="left"><a href="lights.html"><b><font size="4">Previous: Lights</font></b></a></div><br>
<div align="right"><a href="textures.html"><b><font size="4">Next: Textures</font></b></a></div><br>
<a href="contents.html#contents_top"><b><font size="4">Back to Contents</font></b></a><br>
</font>
</body>
</html>