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TaPD, as written, seems to re-implement or duplicate a lot of AOI Texture and Material management.
It'd be nice to have an idea as to why some of the decisions were made, and see if there are ways to simplify or streamline this.
In particular:
The text was updated successfully, but these errors were encountered:
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TaPD, as written, seems to re-implement or duplicate a lot of AOI Texture and Material management.
It'd be nice to have an idea as to why some of the decisions were made, and see if there are ways to simplify or streamline this.
In particular:
The text was updated successfully, but these errors were encountered: