You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Thanks for this awesome project. I am very exited to have 3DGS run in my Laptop with only one Intel integrated Graphics Card using Brush. While the documentation is quite ready, I am looking for an overview structure introducing the high-level concept of Brush, which I think is described in "brush_blueprint.rbl" file? I am not familiar with this file format, can you recommend some tools to open this file, or kindly covert it to a png or jpeg? Thanks a lot!!!
The text was updated successfully, but these errors were encountered:
Hey! Ah thanks for trying it out, hope it works well for you :)
SLight misunderstand I think haha, the blueprint is a file you can load into rerun, which configures the rerun IO to have a nice layout! It's not an overview of Brush concepts.
I'm afraid there's no documentation on the big overarching structure of the Brush code atm. Let me know though if there's particular bits of the code you'd like help with.
Thanks for this awesome project. I am very exited to have 3DGS run in my Laptop with only one Intel integrated Graphics Card using Brush. While the documentation is quite ready, I am looking for an overview structure introducing the high-level concept of Brush, which I think is described in "brush_blueprint.rbl" file? I am not familiar with this file format, can you recommend some tools to open this file, or kindly covert it to a png or jpeg? Thanks a lot!!!
The text was updated successfully, but these errors were encountered: