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class.untouched.wat
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(module
(type $none_=>_none (func))
(type $i32_=>_i32 (func (param i32) (result i32)))
(type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
(type $i32_=>_none (func (param i32)))
(type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
(type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
(type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
(type $i32_f32_f32_=>_f32 (func (param i32 f32 f32) (result f32)))
(type $f32_f32_=>_f32 (func (param f32 f32) (result f32)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 16) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00")
(data (i32.const 64) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
(table $0 1 funcref)
(global $class/Animal.ONE (mut i32) (i32.const 1))
(global $~lib/rt/stub/startOffset (mut i32) (i32.const 0))
(global $~lib/rt/stub/offset (mut i32) (i32.const 0))
(global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0))
(global $~lib/heap/__heap_base i32 (i32.const 108))
(export "memory" (memory $0))
(export "test" (func $class/test))
(export "testGenericInitializer" (func $class/testGenericInitializer))
(start $~start)
(func $class/Animal.add (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
i32.add
global.get $class/Animal.ONE
i32.add
)
(func $class/Animal.sub<f32> (param $0 f32) (param $1 f32) (result f32)
local.get $0
local.get $1
f32.sub
global.get $class/Animal.ONE
f32.convert_i32_s
f32.add
)
(func $start:class
i32.const 4
i32.const 4
i32.eq
drop
global.get $class/Animal.ONE
drop
i32.const 1
i32.const 2
call $class/Animal.add
drop
f32.const 1
f32.const 2
call $class/Animal.sub<f32>
drop
)
(func $~lib/rt/stub/__retain (param $0 i32) (result i32)
local.get $0
)
(func $class/Animal<f64>#instanceAdd (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $1
local.get $2
i32.add
global.get $class/Animal.ONE
i32.add
)
(func $class/Animal<f64>#instanceSub<f32> (param $0 i32) (param $1 f32) (param $2 f32) (result f32)
local.get $1
local.get $2
f32.sub
global.get $class/Animal.ONE
f32.convert_i32_s
f32.add
)
(func $~lib/rt/stub/__release (param $0 i32)
nop
)
(func $class/test (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
call $~lib/rt/stub/__retain
local.set $0
local.get $0
i32.const 1
i32.const 2
call $class/Animal<f64>#instanceAdd
drop
local.get $0
f32.const 1
f32.const 2
call $class/Animal<f64>#instanceSub<f32>
drop
local.get $0
i32.load
drop
local.get $0
i32.load16_s offset=4
drop
local.get $0
i32.load8_s offset=6
drop
local.get $0
i32.const 0
i32.const 1
i32.add
i32.store
local.get $0
i32.const 1
i32.const 1
i32.add
i32.store16 offset=4
local.get $0
i32.const 1
i32.const 1
i32.add
i32.const 1
i32.add
i32.store8 offset=6
local.get $0
local.set $1
local.get $1
call $~lib/rt/stub/__retain
local.set $2
local.get $2
local.set $3
local.get $0
call $~lib/rt/stub/__release
local.get $3
)
(func $~lib/rt/stub/maybeGrowMemory (param $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
memory.size
local.set $1
local.get $1
i32.const 16
i32.shl
local.set $2
local.get $0
local.get $2
i32.gt_u
if
local.get $0
local.get $2
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $3
local.get $1
local.tee $4
local.get $3
local.tee $5
local.get $4
local.get $5
i32.gt_s
select
local.set $4
local.get $4
memory.grow
i32.const 0
i32.lt_s
if
local.get $3
memory.grow
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/rt/stub/offset
)
(func $~lib/rt/stub/__alloc (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741808
i32.gt_u
if
unreachable
end
global.get $~lib/rt/stub/offset
i32.const 16
i32.add
local.set $2
local.get $0
i32.const 15
i32.add
i32.const 15
i32.const -1
i32.xor
i32.and
local.tee $3
i32.const 16
local.tee $4
local.get $3
local.get $4
i32.gt_u
select
local.set $5
local.get $2
local.get $5
i32.add
call $~lib/rt/stub/maybeGrowMemory
local.get $2
i32.const 16
i32.sub
local.set $6
local.get $6
local.get $5
i32.store
i32.const 1
drop
local.get $6
i32.const 1
i32.store offset=4
local.get $6
local.get $1
i32.store offset=8
local.get $6
local.get $0
i32.store offset=12
local.get $2
)
(func $~lib/memory/memory.fill (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i64)
(local $10 i32)
block $~lib/util/memory/memset|inlined.0
local.get $0
local.set $5
local.get $1
local.set $4
local.get $2
local.set $3
i32.const 0
i32.const 1
i32.gt_s
drop
local.get $3
i32.eqz
if
br $~lib/util/memory/memset|inlined.0
end
local.get $5
local.get $3
i32.add
i32.const 4
i32.sub
local.set $6
local.get $5
local.get $4
i32.store8
local.get $6
local.get $4
i32.store8 offset=3
local.get $3
i32.const 2
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $5
local.get $4
i32.store8 offset=1
local.get $5
local.get $4
i32.store8 offset=2
local.get $6
local.get $4
i32.store8 offset=2
local.get $6
local.get $4
i32.store8 offset=1
local.get $3
i32.const 6
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $5
local.get $4
i32.store8 offset=3
local.get $6
local.get $4
i32.store8
local.get $3
i32.const 8
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
i32.const 0
local.get $5
i32.sub
i32.const 3
i32.and
local.set $7
local.get $5
local.get $7
i32.add
local.set $5
local.get $3
local.get $7
i32.sub
local.set $3
local.get $3
i32.const -4
i32.and
local.set $3
i32.const -1
i32.const 255
i32.div_u
local.get $4
i32.const 255
i32.and
i32.mul
local.set $8
local.get $5
local.get $3
i32.add
i32.const 28
i32.sub
local.set $6
local.get $5
local.get $8
i32.store
local.get $6
local.get $8
i32.store offset=24
local.get $3
i32.const 8
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $5
local.get $8
i32.store offset=4
local.get $5
local.get $8
i32.store offset=8
local.get $6
local.get $8
i32.store offset=16
local.get $6
local.get $8
i32.store offset=20
local.get $3
i32.const 24
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $5
local.get $8
i32.store offset=12
local.get $5
local.get $8
i32.store offset=16
local.get $5
local.get $8
i32.store offset=20
local.get $5
local.get $8
i32.store offset=24
local.get $6
local.get $8
i32.store
local.get $6
local.get $8
i32.store offset=4
local.get $6
local.get $8
i32.store offset=8
local.get $6
local.get $8
i32.store offset=12
i32.const 24
local.get $5
i32.const 4
i32.and
i32.add
local.set $7
local.get $5
local.get $7
i32.add
local.set $5
local.get $3
local.get $7
i32.sub
local.set $3
local.get $8
i64.extend_i32_u
local.get $8
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $9
loop $while-continue|0
local.get $3
i32.const 32
i32.ge_u
local.set $10
local.get $10
if
local.get $5
local.get $9
i64.store
local.get $5
local.get $9
i64.store offset=8
local.get $5
local.get $9
i64.store offset=16
local.get $5
local.get $9
i64.store offset=24
local.get $3
i32.const 32
i32.sub
local.set $3
local.get $5
i32.const 32
i32.add
local.set $5
br $while-continue|0
end
end
end
)
(func $~lib/array/Array<i32>#constructor (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.eqz
if
i32.const 16
i32.const 5
call $~lib/rt/stub/__alloc
call $~lib/rt/stub/__retain
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $1
i32.const 1073741808
i32.const 2
i32.shr_u
i32.gt_u
if
i32.const 32
i32.const 80
i32.const 57
i32.const 60
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.set $2
local.get $2
i32.const 0
call $~lib/rt/stub/__alloc
local.set $3
local.get $3
i32.const 0
local.get $2
call $~lib/memory/memory.fill
local.get $0
local.tee $4
local.get $3
local.tee $5
local.get $4
i32.load
local.tee $6
i32.ne
if
local.get $5
call $~lib/rt/stub/__retain
local.set $5
local.get $6
call $~lib/rt/stub/__release
end
local.get $5
i32.store
local.get $0
local.get $3
i32.store offset=4
local.get $0
local.get $2
i32.store offset=8
local.get $0
local.get $1
i32.store offset=12
local.get $0
)
(func $class/GenericInitializer<i32>#constructor (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
i32.const 4
call $~lib/rt/stub/__alloc
call $~lib/rt/stub/__retain
local.set $0
end
local.get $0
i32.const 0
i32.const 0
call $~lib/array/Array<i32>#constructor
i32.store
local.get $0
)
(func $class/testGenericInitializer
i32.const 0
call $class/GenericInitializer<i32>#constructor
call $~lib/rt/stub/__release
)
(func $~start
call $start:class
global.get $~lib/heap/__heap_base
i32.const 15
i32.add
i32.const 15
i32.const -1
i32.xor
i32.and
global.set $~lib/rt/stub/startOffset
global.get $~lib/rt/stub/startOffset
global.set $~lib/rt/stub/offset
)
)