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feartheblackout
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Adds deck 2 Operations access back to the Corporate Reporter (#19657)
Title. The access for the deck 2 doors seems to have been reverted at some point for one reason or another, so this readds that.
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################################
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# Example Changelog File
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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# Valid Prefixes:
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# bugfix
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# - (fixes bugs)
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# - (misc internal code change)
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# - (refactors code)
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# - (makes a change to the config files)
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# - (makes changes to administrator tools)
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# - (miscellaneous changes to server)
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author: SimpleMaroon
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delete-after: True
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changes:
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- qol: "Added Journalist access back to some of the doors on deck 2 Operations."

maps/sccv_horizon/sccv_horizon-2_deck_2.dmm

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@@ -6743,7 +6743,7 @@
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/obj/machinery/door/airlock/glass_mining{
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dir = 1;
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name = "Break Room";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/machinery/door/firedoor,
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/obj/structure/disposalpipe/segment,
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/obj/machinery/door/airlock/glass_mining{
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dir = 1;
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name = "Operations Bay";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/machinery/door/firedoor,
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/obj/structure/cable/green{
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/obj/machinery/door/airlock/maintenance{
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dir = 1;
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name = "Operations Maintenance";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/turf/simulated/floor/tiled/full,
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/area/operations/break_room)
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/obj/machinery/door/airlock/glass_mining{
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dir = 1;
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name = "Operations Bay";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/effect/map_effect/door_helper/unres{
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dir = 1
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/obj/machinery/door/airlock/multi_tile/glass{
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autoclose = 0;
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name = "Warehouse Elevator";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/machinery/door/firedoor/multi_tile,
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/turf/simulated/floor/tiled/dark,
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/obj/machinery/door/airlock/glass_mining{
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dir = 1;
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name = "Operations Bay";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/effect/map_effect/door_helper/unres{
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dir = 1
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autoclose = 0;
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dir = 2;
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name = "Warehouse Elevator";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/machinery/door/firedoor/multi_tile{
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dir = 2
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/obj/machinery/door/airlock{
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dir = 4;
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name = "Emergency Supplies Closet";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(26,29,31,48,67,70)
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},
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/obj/effect/map_effect/door_helper/unres{
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dir = 4

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