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3 files changed +32
-1
lines changed Original file line number Diff line number Diff line change @@ -4659,3 +4659,7 @@ en-US:
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# infection scripts
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STR_SCRIPT_INFECTION_HEAL_INCOMPLETE : " Infection partially treated. Contamination still present."
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STR_SCRIPT_INFECTION_HEAL_COMPLETE : " Infection successfully treated. No further contamination detected."
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+
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+ # orbital beacon
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+ STR_ORBITAL_BEACON : " Orbital Beacon"
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+ STR_ORBITAL_STRIKE : " Orbital Strike"
Original file line number Diff line number Diff line change @@ -136,7 +136,7 @@ armors:
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builtInWeapons:
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- "STR_ORBITAL_STRIKE"
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- - type: STR_ORBITAL_ARMOR_NOORBITAL #Rosigma Orbital Armor; disables orbital strike for interior environments
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+ - type: STR_ORBITAL_ARMOR_NOORBITALSTRIKE #Rosigma Orbital Armor; disables orbital strike for interior environments
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visibilityAtDay: 60
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visibilityAtDark: 60
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spriteSheet: ORBITAL.PCK
Original file line number Diff line number Diff line change @@ -124,6 +124,13 @@ items:
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invHeight: 0
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battleType: 4
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+ - type: STR_ORBITAL_BEACON_SPAWNER
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+ spawnUnit: STR_ORBITAL_BEACON
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+ spawnUnitFaction: 0
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+ invWidth: 0
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+ invHeight: 0
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+ battleType: 4
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+
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- type: STR_T_BOLTER_WEAPON
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weight: 1
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bigSprite: {mod: 40k, index: 655}
@@ -299,6 +306,25 @@ items:
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- type: STR_NOT_AVAILABLE
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+ - type: STR_ORBITAL_BEACON #kludge dummy weapon
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+ categories: [STR_CAT_AUXILIARY]
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+ size: 0
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+ costSell: 0
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+ weight: 1
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+ floorSprite: 0
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+ handSprite: 0
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+ bigSprite: {mod: 40k, index: 23}
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+ handSprite: {mod: 40k, index: 504}
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+ twoHanded: false
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+ invWidth: 1
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+ invHeight: 2
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+ battleType: 7
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+ tuUse: 25
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+ fixedWeapon: true
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+ listOrder: 2500
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+ turretType: 4
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+ defaultInventorySlot: STR_LEFT_HAND
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+
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- type: STR_ORBITAL_STRIKE #HWP 2500
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categories: [STR_CAT_AUXILIARY]
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size: 0
@@ -334,3 +360,4 @@ items:
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RadiusReduction: 5
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IgnoreOverKill: false #leave no trace; this is the end of days
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clipSize: 1
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+ defaultInventorySlot: STR_RIGHT_HAND
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