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umach.c
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/*************************************************************************
* umach.c
* uMachine emulator (hardware + access routines).
*************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "umach.h"
/*************************************************************************
* uMachine hardware
* Define registers, ram, code, program status register(PSR), and labels.
*************************************************************************/
uVALUE uRegister[registerCount];
uVALUE uRAM [ramSize];
int uPSR [psrSize]; //Note: Not currently used...
uINSTRUCTION uCode [codeSize];
int uLabel [labelCount];
/*************************************************************************
* setOperandValue
* Set operand value based upon its type.
*************************************************************************/
int getOperandValue(uOPERAND op, uVALUE *val)
{
if(op.Value.ElementType == EMPTY) return 0;
*val = op.Value;
return 1;
}
int setOperandValue(uOPERAND *op, int val)
{
if(op->Value.ElementType == STRING){
//free(op->Value.Element.stringValue);
}
op->Value.ElementType = INTEGER;
op->Value.Element.intValue = val;
return 1;
}
int setOperandValue(uOPERAND *op, float val)
{
if(op->Value.ElementType == STRING){
//free(op->Value.Element.stringValue);
}
op->Value.ElementType = FLOAT;
op->Value.Element.floatValue = val;
return 1;
}
int setOperandValue(uOPERAND *op, char* val)
{
op->Value.ElementType = STRING;
//op->Value.Element.stringValue = (char*)malloc((strlen(val))*sizeof(char));
//if(op->Value.Element.stringValue == NULL){
// fprintf(stderr, "VM out of memory: Couldn't allocate memory for the string\n");
// exit(EXIT_FAILURE);
//}
strncpy(op->Value.Element.stringValue, val, MAX_STRING_LENGTH);
return 1;
}
/*************************************************************************
* uReset
* Reset the uMachine hardware.
*************************************************************************/
void uReset(void)
{
int i;
/* Clear registers and initialize the stack register */
for (i = 0; i < registerCount; i++) {
uRegister[i].ElementType = EMPTY;
uRegister[i].Element.intValue = -1;
}
uRegister[stackRegister].ElementType = INTEGER;
uRegister[stackRegister].Element.intValue = 0;
/* Clear ram */
for (i = 0; i < ramSize; i++) {
if(uRAM[i].ElementType == STRING){ //If String, free malloc'ed memory.
//free(uRAM[i].Element.stringValue);
}
uRAM[i].ElementType = EMPTY;
uRAM[i].Element.intValue = -1;
}
/* Clear code space */
for (i = 0; i < codeSize; i++) {
uCode[i].Text = (char *) NULL;
uCode[i].Line = -1;
uCode[i].Opcode = oEND;
uCode[i].Operand[0].Mode = mNone;
uCode[i].Operand[0].Register = -1;
uCode[i].Operand[0].Value.ElementType = EMPTY;
uCode[i].Operand[0].Value.Element.intValue = -1;
uCode[i].Operand[1].Mode = mNone;
uCode[i].Operand[1].Register = -1;
uCode[i].Operand[1].Value.ElementType = EMPTY;
uCode[i].Operand[1].Value.Element.intValue = -1;
uCode[i].Operand[2].Mode = mNone;
uCode[i].Operand[2].Register = -1;
uCode[i].Operand[2].Value.ElementType = EMPTY;
uCode[i].Operand[2].Value.Element.intValue = -1;
}
/* Clear PSR "bits" */
for (i = 0; i < psrSize; i++){
uPSR[i] = 0;
}
/* Clear label space */
for (i = 0; i < labelCount; i++) {
uLabel[i] = undefinedLabel;
}
}
/*************************************************************************
* Note: Not currently used..
* psrFetch (return: 0 - failure; 1 - success)
* Fetch a value from PSR.
*
* psrStore (return: 0 - failure; 1 - success)
* Store a value into the PSR.
*************************************************************************/
int psrFetch(int reg, int *val){
if((reg < 0) || (reg >= psrSize)) return 0;
*val = uPSR[reg];
return 1;
}
int psrStore(int reg, int val)
{
if ((reg < 0) || (reg >= psrSize)) return 0;
uPSR[reg] = val;
return 1;
}
/*************************************************************************
* registerFetch (return: 0 - failure; 1 - success)
* Fetch a value from a register.
*
* registerStore (return: 0 - failure; 1 - success)
* Store a value into a register.
*************************************************************************/
int registerFetch(int reg, uVALUE *val)
{
if ((reg < 0) || (reg >= registerCount)) return 0;
*val = uRegister[reg];
return 1;
}
int registerStore(int reg, uVALUE val)
{
if ((reg < 0) || (reg >= registerCount)) return 0;
if(reg == stackRegister && val.ElementType != INTEGER)
{
fprintf(stderr, "registerStore error: Trying to store non-integer into stack register.\n");
return 0;
}
uRegister[reg] = val;
return 1;
}
/*************************************************************************
* ramFetch (return: 0 - failure; 1 - success)
* Fetch a value from a memory address.
*
* ramStore (return: 0 - failure; 1 - success)
* Store a value into a memory address.
*************************************************************************/
int ramFetch(uVALUE addr, uVALUE *val)
{
if(addr.ElementType != INTEGER)
{
fprintf(stderr, "ramFetch error: Attempting to use a non-integer as an address.\n");
return 0;
}
if ((addr.Element.intValue < 0) || (addr.Element.intValue >= ramSize)) return 0;
*val = uRAM[addr.Element.intValue];
return 1;
}
int ramStore(uVALUE addr, uVALUE val)
{
if(addr.ElementType != INTEGER)
{
fprintf(stderr, "ramStore error: Attempting to use a non-integer as an address.\n");
return 0;
}
if ((addr.Element.intValue < 0) || (addr.Element.intValue >= ramSize)) return 0;
uRAM[addr.Element.intValue] = val;
return 1;
}
/*************************************************************************
* stackFetch (return: 0 - failure; 1 - success)
* Fetch a value from the top of the stack (pop).
*
* stackStore (return: 0 - failure; 1 - success)
* Store a value on top of the stack (push).
*************************************************************************/
int stackFetch(uVALUE *val)
{
uVALUE addr;
if(uRegister[stackRegister].ElementType != INTEGER)
{
fprintf(stderr, "VM broken: registerFetch error: Stack register has a non-integer in stack register.\n");
return 0;
}
addr.ElementType = INTEGER;
addr.Element.intValue = --(uRegister[stackRegister].Element.intValue);
return ramFetch(addr, val);
}
int stackStore(uVALUE val)
{
uVALUE addr;
if(uRegister[stackRegister].ElementType != INTEGER)
{
fprintf(stderr, "registerStore error: Trying to store non-integer in stack register.\n");
return 0;
}
addr.ElementType = INTEGER;
addr.Element.intValue = (uRegister[stackRegister].Element.intValue)++;
return ramStore(addr, val);
}
void printStack(FILE* out)
{
if(uRegister[stackRegister].ElementType != INTEGER) {
fprintf(stderr, "VM broken: printStack error: Stack register has a non-integer in stack register.\n");
return;
}
int SP = uRegister[stackRegister].Element.intValue;
fprintf(out, "---------STACK---------\n");
fprintf(out, "ADDR VALUE\n");
fprintf(out, "%04d ", SP);
printValue(out, uRAM[SP]);
fprintf(out, " <--SP\n");
for(int addr = SP-1; addr >= 0; addr--) {
fprintf(out, "%04d ", addr);
printValueLine(out, uRAM[addr]);
}
fprintf(out, "-----------------------\n");
}
void dumpRegisters(FILE* out)
{
int reg;
uVALUE val;
fprintf(out, "-----REGISTER DUMP-----\n");
for (reg = 0; reg < registerCount-1; reg++) {
fprintf(out, "D%1d: ", reg);
registerFetch(reg, &val);
printValueLine(out, val);
}
fprintf(out, "SP: ");
registerFetch(stackRegister, &val);
printValueLine(out, val);
fprintf(out, "-----------------------\n");
}