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deploy-commands.js
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const { SlashCommandBuilder } = require('@discordjs/builders');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
require('dotenv').config();
const clientId = process.env.CLIENT_ID;
const guildId = process.env.GUILD_ID;
const token = process.env.TOKEN;
const commands = [
new SlashCommandBuilder().setName('ping').setDescription('Replies with pong!'),
new SlashCommandBuilder().setName('server').setDescription('Replies with server info!'),
new SlashCommandBuilder().setName('cheese').setDescription('🧀'),
new SlashCommandBuilder()
.setName('rps')
.setDescription('Rock, paper, scissors!')
.addStringOption((option) => option.setName('choice')
.setDescription('Choose your item')
.setRequired(true)
.addChoice('Rock', 'Rock')
.addChoice('Paper', 'Paper')
.addChoice('Scissors', 'Scissors')),
]
.map((command) => command.toJSON());
const rest = new REST({ version: '9' }).setToken(token);
(async () => {
try {
await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
console.log('Successfully registered application commands.');
} catch (error) {
console.error(error);
}
})();