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It doesn't matter what I do, any FBX exported through blender, regardless of weather the bones are following VRM nomenclature or not, do not work.
If I import a Mixamo FBX and then immediately export the FBX without editing ANYTHING, the model just disappears when I try dragging the FBX into XR Animator.
Are there special export settings I need to use?
The text was updated successfully, but these errors were encountered:
XR Animator uses three.js FBX importer, but I have to admit that three.js's FBX support is incomplete and limited. I suppose there should be some settings that can make Blender export work, but unfortunately it's beyond my knowledge.
It doesn't matter what I do, any FBX exported through blender, regardless of weather the bones are following VRM nomenclature or not, do not work.
If I import a Mixamo FBX and then immediately export the FBX without editing ANYTHING, the model just disappears when I try dragging the FBX into XR Animator.
Are there special export settings I need to use?
The text was updated successfully, but these errors were encountered: