diff --git a/src/src/lib/components/sandbox/c_environment/Player.svelte b/src/src/lib/components/sandbox/c_environment/Player.svelte index 77c71f3b..f08582ad 100644 --- a/src/src/lib/components/sandbox/c_environment/Player.svelte +++ b/src/src/lib/components/sandbox/c_environment/Player.svelte @@ -222,7 +222,7 @@ const spotTarget = cam.position.clone().add(direction.multiplyScalar(5)); // Move the target slightly up on the Y-axis to point above the player's view - spotTarget.y += 1.0; // Adjust this value to move it higher + spotTarget.y += 1.0; torchLight.target.position.copy(spotTarget); torchLight.target.updateMatrixWorld(); diff --git a/src/src/lib/components/sandbox/c_environment/Scene_2.svelte b/src/src/lib/components/sandbox/c_environment/Scene_2.svelte index a5cd8ab1..b9e96ec9 100644 --- a/src/src/lib/components/sandbox/c_environment/Scene_2.svelte +++ b/src/src/lib/components/sandbox/c_environment/Scene_2.svelte @@ -16,15 +16,15 @@ scene.backgroundIntensity = 0.02; - + - + - + diff --git a/src/src/routes/(app)/workspaces/[workspace]/environments/simulation/+page@.svelte b/src/src/routes/(app)/workspaces/[workspace]/environments/simulation/+page@.svelte index d72c93da..0e625eba 100644 --- a/src/src/routes/(app)/workspaces/[workspace]/environments/simulation/+page@.svelte +++ b/src/src/routes/(app)/workspaces/[workspace]/environments/simulation/+page@.svelte @@ -42,17 +42,19 @@ {/if} -
- {#if stagePicked} +{#if stagePicked} +
- {:else} +
+{:else} +
- {/if} -
+ +{/if}