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This repository was archived by the owner on Dec 30, 2024. It is now read-only.
/// <para>Loads a texture from the specified <paramref name="rawData"/>, and if one wasn't created earlier, sets its name to <paramref name="textureName"/>.<br/>Can be used before any sprite initializations to define the texture's name (the first sprite's name is used by default).</para>
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/// </summary>
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/// <param name="rawData">The byte array containing a raw PNG- or JPEG-encoded image.</param>
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/// <param name="textureName">The texture name to set, if the texture hasn't been loaded before.</param>
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