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Nether factories #55

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Diet-Cola opened this issue May 2, 2021 · 10 comments
Open

Nether factories #55

Diet-Cola opened this issue May 2, 2021 · 10 comments

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@Diet-Cola
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Probably about time to look into this, would we keep the 2.0 exclusion radius? should the setup be the same?

Idea for config:

  • Target World to send player (Useful incase people want to use NF's on other servers for different worlds)
  • Radius
  • Scaling formula?
@Convoy20
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Convoy20 commented May 3, 2021

No.

1 similar comment
@TheRealArchie
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No.

@notdrop
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notdrop commented May 4, 2021

Delete this.

@wingzero54
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For reference, what was the radius / scaling formula on 2.0?

@Diet-Cola
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e^(1/(dis / rad)) - e + 1 from here

@wingzero54
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radians are the devil

@wingzero54
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or is that radius

@wingzero54
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Ok so 2.0 used a nether factory radius of 5,000 blocks, so a nether factory within 1000 blocks would be 148x cost, 2000 blocks 12x, 3000 blocks 5x, 4000 blocks 3.5x, 5000 blocks 2.7x. If we made a radius of 1000 blocks, you could make one 500 blocks away for 5.7x cost

@TheOrangeWizard
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wtf

@EnforcerFifteen
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This idea and its implementation were so unfun on 2.0 that I created this Github account to tell you to not bring this anywhere near CivClassic.

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