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Player can sort through floor #81152

@That1Git

Description

@That1Git

Describe the bug

When sorting via O-I, the player can reach otherwise inaccessible locations (i.e. through floors into locked rooms) and teleport items outside.

Attach save file

Spanish Lake_copy-trimmed.tar.gz

Steps to reproduce

Open save or make new world
(if new world) find item inside house, make unsorted zone, destination somewhere else, and teleport up a level.
Then try to sort, and see that instead of going downstairs or getting error message, you reach through the floor and move the item away.

Expected behavior

No teleportation shenanigans through z levels. If they're supposed to be four meters, you shouldn't be able to grab items even if there was a hole in the floor.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.26100.4061 (24H2)
  • Game Version: cdda-experimental-2025-05-28-0744 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Stats Through Kills [stats_through_kills],
    Translate Complex Dialogue [translate_dialogue],
    Tamable Wildlife [Tamable_Wildlife]
    ]

Additional context

The can opener is debugged in, since I had already sorted out all the items before I noticed the bug.

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