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Update DTA EditorRules.ini and FileManagerConfig.ini
1 parent 01e05ba commit 0018273

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2 files changed

+40
-26
lines changed

2 files changed

+40
-26
lines changed

src/TSMapEditor/Config/EditorRules.ini

Lines changed: 36 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -13,6 +13,9 @@ RenderInEditor=no
1313
[RAAPWR_S]
1414
RenderInEditor=no
1515

16+
[Gems]
17+
Color=Purple
18+
1619
; Hide editor-only overlay and terrain objects from map previews
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[IMOV]
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InvisibleInGame=yes
@@ -102,54 +105,70 @@ EditorZAdjust=8
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[INPURPLAMP]
103106
EditorZAdjust=8
104107

105-
; Increase depth of alpha light posts because their graphics go far outside of their logical foundation
108+
; Remove outline image from alpha light posts
106109
[INALITE1]
107-
EditorZAdjust=300
110+
EditorZAdjust=8 ;300
111+
Image=INLITE
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[INALITE2]
110-
EditorZAdjust=550
114+
EditorZAdjust=8 ;550
115+
Image=INLITE
111116

112117
[INALITE3]
113-
EditorZAdjust=1024
118+
EditorZAdjust=8 ;1024
119+
Image=INLITE
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[INALITE4]
116-
EditorZAdjust=1680
122+
EditorZAdjust=8 ;1680
123+
Image=INLITE
117124

118125
[INACLITE]
119-
EditorZAdjust=300
126+
;EditorZAdjust=300
127+
Image=INLITE
120128

121129
[CLLAMP1]
122-
EditorZAdjust=1680
130+
;EditorZAdjust=1680
131+
Image=none
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[CLLAMP2]
125-
EditorZAdjust=1680
134+
;EditorZAdjust=1680
135+
Image=none
126136

127137
[CRLAMP1]
128-
EditorZAdjust=300
138+
; EditorZAdjust=300
139+
Image=none
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[CRLAMP2]
131-
EditorZAdjust=300
142+
; EditorZAdjust=300
143+
Image=none
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133145
[CRLAMP3]
134-
EditorZAdjust=300
146+
; EditorZAdjust=300
147+
Image=none
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[CRLAMP4]
137-
EditorZAdjust=300
150+
; EditorZAdjust=300
151+
Image=none
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[CRLAMP5]
140-
EditorZAdjust=300
154+
; EditorZAdjust=300
155+
Image=none
141156

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[CRLAMP6]
143-
EditorZAdjust=300
158+
; EditorZAdjust=300
159+
Image=none
144160

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[CRLAMP7]
146-
EditorZAdjust=300
162+
; EditorZAdjust=300
163+
Image=none
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[CRLAMP8]
149-
EditorZAdjust=300
166+
; EditorZAdjust=300
167+
Image=none
150168

151169
[CRLAMP9]
152-
EditorZAdjust=300
170+
; EditorZAdjust=300
171+
Image=none
153172

154173
; Increase depth of AI Naval Yard Node because its graphics go far outside of their logical foundation
155174
[NODE]

src/TSMapEditor/Config/FileManagerConfig.ini

Lines changed: 4 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -13,13 +13,8 @@
1313
; Special values are supported to load additional MIX files. These are always optional.
1414
; The valid options are $TSECACHE, $RA2ECACHE, $TSELOCAL, $RA2ELOCAL, $EXPAND, $EXPANDMD.
1515
[MIXFiles]
16-
0=Cache.mix,1
17-
1=Local.mix,1
16+
0=RampaCache.mix,0
17+
1=$TSECACHE
1818
2=Conquer.mix,1
19-
3=ECache00.mix,0
20-
4=ECache01.mix,0
21-
5=ECache02.mix,0
22-
6=ECache03.mix,0
23-
7=ECache04.mix,0
24-
8=ECache05.mix,0
25-
9=RampaCache.mix,0
19+
3=Local.mix,1
20+
4=Cache.mix,1

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