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ClientDefinitions.ini
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130 lines (91 loc) · 4.35 KB
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; Dawn of the Tiberium Age CnCNet Client Definitions
[Themes]
0=Default theme,Default Theme\
[Settings]
; Set type of the game used with client. Allowed options: TS, YR, Ares
ClientGameType=TS
; The executable that is started by the client after creating the .dxfail
; file if DirectX11 initialization fails
LauncherExe=TiberianSun.exe
; The filename of the game executable to launch
; Accepts multiple entries separated with a comma,
; but currently only the first entry is ever used
GameExecutableNames=game.exe
; Game executable name for Linux/Mac systems
UnixGameExecutableName=wine-ts.sh
; List of executables to check for DirectDraw compatibility mode issues
; Comma-separated list of executables in the execution chain
;CompatibilityCheckExecutables=CnCNetYRLauncher.exe,gamemd.exe,gamemd-spawn.exe
; The main map file extension that is read by the client (e.g. map for TS/RA2, ini for Dune)
MapFileExtension=map
ExtraCommandLineParams=-CD.
; The filename of the client and game settings configuration file
SettingsFile=SUN.ini
; Path to the file that defines multiplayer maps
MPMapsPath=INI\MPMaps.ini
; Game modes that custom maps are allowed to show up in
AllowedCustomGameModes=Custom Map,Standard
; The number of loading screens for each side in the game
LoadingScreenCount=2
; The local game, corresponding to game definitions in ClientCore
LocalGame=TS
; Long game name, displayed in various places in the UI
LongGameName=Tiberian Sun
; The name that's displayed as the window's title
WindowTitle=Tiberian Sun Client
; Install path in registry, from HKEY_CURRENT_USER\Software\
RegistryInstallPath=TiberianSun
; CnCNet 5 live status identifier
CnCNetLiveStatusIdentifier=cncnet5_ts
; The URL to open when the user clicks on "Credits" in the Extras menu
CreditsURL=https://downloads.cncnet.org/updates/games/ts/live/credits.htm
; The URL to open when the user clicks on the change log link in the update query window
ChangelogURL=https://downloads.cncnet.org/updates/games/ts/live/changelog.txt
; The support URL displayed when the client crashes or fails to update
LongSupportURL=http://ppmforums.com/index.php?f=24
; The shortened version of the above-mentioned support URL
ShortSupportURL=ppmforums.com/index.php?f=24
; File to launch when the user wants to open the map editor
MapEditorExePath=Map Editor\Map Editor.bat
; Path to FinalSun map editor configuration file, the client writes its install path to the file
FSIniPath=Map Editor\FinalSun.ini
; File name of BattleFS.ini equivalent, in the INI\ directory
; It's recommended to just write all campaigns in Battle.ini instead
BattleFSFileName=BattleFS.ini
; Whether to write SidebarHack=true to spawn.ini on game launch
; Enable or disable this if GDI and Nod are unintentionally using each other's sidebars.
SidebarHack=yes
; The minimum width that the client window is rendered at,
; smaller resolutions are downscaled
MinimumRenderWidth=1024
; The minimum height that the client window is rendered at,
; smaller resolutions are downscaled
MinimumRenderHeight=600
; The maximum width that the client window is rendered at,
; larger resolutions are upscaled
MaximumRenderWidth=1280
; The maximum height that the client window is rendered at,
; larger resolutions are upscaled
MaximumRenderHeight=720
; Resolutions that are given the "(Recommended)" suffix in the options window
RecommendedResolutions=1280x720 ;,1360x768,1366x768,2560x1440
; Hotkey configuration file for the hotkey configuration window
; in the options menu
KeyboardINI=Keyboard.ini
; Hotkey section in KeyboardINI , for RA = WinHotkeys
KeyboardHotkeySection=Hotkey
; The name of the log file to parse statistics from at the end of the game
StatisticsLogFileName=TS.LOG
; Whether or not previously used game options in skirmish are saved across client sessions
SaveSkirmishGameOptions=yes
; Whether or not previously used game options in campaign are saved across client sessions
SaveCampaignGameOptions=yes
; Discord application ID for Discord integration
DiscordAppId=1041056809349304441
; The filename of the QuickMatch executable to launch
Quickmatch=CnCNetQM.exe
; Set to true to disable the updater and to hide the "cheater!" dialog when modding the game
ModMode=true
; Activates warnings for non-release build of XNA Client.
; Please, make sure you are not publishing stable mod version with unstable development client build.
ShowDevelopmentBuildWarnings=true