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By exposing a .call_component() method for Spell using #[func], components could be called while the spell is executing. This would allow players to do things like bind specific components to certain keys, select a spell and tell it to cast a component. I'm unsure if this would cause issues or not or if it's possible at all.
The text was updated successfully, but these errors were encountered:
By exposing a
.call_component()
method forSpell
using#[func]
, components could be called while the spell is executing. This would allow players to do things like bind specific components to certain keys, select a spell and tell it to cast a component. I'm unsure if this would cause issues or not or if it's possible at all.The text was updated successfully, but these errors were encountered: