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Description
Before You Report
- My mods and Everest install are up to date.
- I have recreated the bug with a minimum number of mods installed.
What platform are you playing on?
Windows 11
Bug Description
In the Update
call of the Backdrop
class the visibility is set instantly to IsVisible(level)
unless transitioning from one room to another.
This is also used to calculate visibleFade
inCustomWindSnow and since the Visible
field handles if the Backdrop is rendered at all this will effectly make visible fade not work when IsVisible
returns false.
A potential fix for this would be to add Visible = visibleFade > 0f;
right after the visibleFade
is updated.
See steps to reproduce to see differences when fix is applied with exaggerated fade time.
Steps to Reproduce
Log Output
No response