Skip to content

[Bug]: CustomWindSnow does not ensure Visibility during Fade #74

Open
@Sarrg

Description

@Sarrg

Before You Report

  • My mods and Everest install are up to date.
  • I have recreated the bug with a minimum number of mods installed.

What platform are you playing on?

Windows 11

Bug Description

In the Update call of the Backdrop class the visibility is set instantly to IsVisible(level) unless transitioning from one room to another.
This is also used to calculate visibleFade inCustomWindSnow and since the Visible field handles if the Backdrop is rendered at all this will effectly make visible fade not work when IsVisible returns false.
A potential fix for this would be to add Visible = visibleFade > 0f; right after the visibleFade is updated.
See steps to reproduce to see differences when fix is applied with exaggerated fade time.

Steps to Reproduce

bugged.webm
fixed.webm

Log Output

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions