diff --git a/_includes/three.html b/_includes/three.html
index ca92d86..c2e7930 100644
--- a/_includes/three.html
+++ b/_includes/three.html
@@ -20,8 +20,22 @@
- BABYLON.MeshBuilder.CreateBox("box", {});
-
+ // BABYLON.MeshBuilder.CreateBox("box", {});
+ BABYLON.SceneLoader.ImportMesh(
+ undefined, // Name of meshes to load
+ "/assets/models/", // Path on a server for the file
+ "earth.gltf", // The file name that should be loaded from the above path
+ scene{{ include.id }}, // The scene to load this mesh/model file into
+ function (
+ meshes,
+ particleSystems,
+ skeletons,
+ animationList
+ ) {
+ // Custom Code to run after Loading has finished
+ }
+);
+
const camera{{ include.id }} = new BABYLON.ArcRotateCamera("camera", -Math.PI / 2, Math.PI / 2.5, 15, new BABYLON.Vector3(0, 0, 0));