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a player built one stone-machine for auto-gen cobblestones
then it lead to 200 mspt, and 9 tps on the server
during the stacktrace profiling, I found the main calculations were located at the method of ContraptionCollider.getPotentiallyCollidedShapes()
Describe the Suggestion
a player built one stone-machine for auto-gen cobblestones
then it lead to 200 mspt, and 9 tps on the server
during the stacktrace profiling, I found the main calculations were located at the method of ContraptionCollider.getPotentiallyCollidedShapes()
Create/src/main/java/com/simibubi/create/content/contraptions/ContraptionCollider.java
Line 162 in 2201d87
so just an idea that can this method be optimised to the way with using Octree? Is it easy to accomplish ?
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