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While testing out the new update, it seems if a single frogport becomes full for too long, the other packages addressed to it "forget" it exists and will endlessly spin around until removed and put back on, this has been recreated with and without extra mods, and on all version of Create 6.0
Description
While testing out the new update, it seems if a single frogport becomes full for too long, the other packages addressed to it "forget" it exists and will endlessly spin around until removed and put back on, this has been recreated with and without extra mods, and on all version of Create 6.0
Game Log
https://mclo.gs/IZz9FiH
Debug Information
Client Info
Server Info
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