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Super glue might not be applied to schematic when using schematicannon #7875

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ac0mplex opened this issue Mar 9, 2025 · 4 comments
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type: bug Issue where something isn't working

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@ac0mplex
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ac0mplex commented Mar 9, 2025

Description

I built a schematic with a cart assembler and super glue and saved it to a nbt file. When I print it in creative mode the glue is applied properly. However, when I build the same schematic using the schematicannon glue is not applied. Checklist doesn't have super glue.

I've tried to recreate it with a simple schematic (cart assembler, oak plank and drill, glue oak plank and drill together) but it works in this case. I only have this problem with this specific schematic:

rosomak_v2.zip

Also, this schematic does work with schematicannon in Create 5 (checklist has glue).

Glue overlay:

Image

Checklist doesn't have super glue:

Image

Image

Game Log

https://mclo.gs/vQXoPRg

Debug Information

Client Info
Create:
	Mod Version: 6.0.2
	NeoForge Version: 21.1.131
	Minecraft Version: 1.21.1

Graphics:
	Flywheel Version: 1.0.1-11
	Flywheel Backend: flywheel:indirect
	OpenGL Renderer: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 560.94
	Graphics Mode: Fancy

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 21.0.3, Microsoft
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx4096m
	Memory: 385999632 bytes (368 MiB) / 1570766848 bytes (1498 MiB) up to 4294967296 bytes (4096 MiB)
	Total Memory: 8237539328 bytes (7852 MiB) / 34281648128 bytes (32680 MiB)
	CPU: AMD Ryzen 7 3700X 8-Core Processor @ 3.60 GHz; 8 cores / 16 threads on 1 socket(s)
	Graphics cards: none

Other Mods:
	Ponder: 1.0.44
Server Info
Create:
	Mod Version: 6.0.2
	NeoForge Version: 21.1.131
	Minecraft Version: 1.21.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 21.0.3, Microsoft
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx4096m
	Memory: 385999632 bytes (368 MiB) / 1570766848 bytes (1498 MiB) up to 4294967296 bytes (4096 MiB)
	Total Memory: 8237539328 bytes (7852 MiB) / 34281648128 bytes (32680 MiB)
	CPU: AMD Ryzen 7 3700X 8-Core Processor @ 3.60 GHz; 8 cores / 16 threads on 1 socket(s)
	Graphics cards: none

Other Mods:
	Ponder: 1.0.44
@ac0mplex ac0mplex added the type: bug Issue where something isn't working label Mar 9, 2025
@DeiruuHD
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If you put glue in the inventory for the cannon it will be used, it's just not on the checklist

@ac0mplex
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Have you tried it? I remember trying it this way yesterday and it's not used either, checklist is correct in this regard. I might try it again later to confirm it.

@DeiruuHD
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It worked for me, even with your schematic

@ac0mplex
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@DeiruuHD you're right, it works if I put glue in the inventory. Good to know!

Anyway I'd still consider it a regression compared to Create 5. Not only glue is not on the checklist but if there's no glue in the inventory cannon will skip it with no info about the missing item and finish the schematic.

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