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Schematics don't save channels on redstone links #7893

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Cagnache opened this issue Mar 11, 2025 · 0 comments
Open

Schematics don't save channels on redstone links #7893

Cagnache opened this issue Mar 11, 2025 · 0 comments
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type: bug Issue where something isn't working

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@Cagnache
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Description

Schematics tend to not save channels on redstone links. It happens most of the time on large contraption with many redstone links, at least one of them will not keep its channel data when saved into a schematic. My schematic uses 29 redstone links, and no matter what, there is always one randomly not saving.

This also ties with the issue of Linked Controller on lecterns loosing all data inside schematics, or when moved as part of a contraption.

Game Log

https://mclo.gs/fhZBzah

Debug Information

Client Info
Create:
	Mod Version: 6.0.2
	NeoForge Version: 21.1.127
	Minecraft Version: 1.21.1

Graphics:
	Flywheel Version: 1.0.1-11
	Flywheel Backend: flywheel:indirect
	OpenGL Renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 566.36
	Graphics Mode: Fancy

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 21.0.3, Microsoft
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 821339072 bytes (783 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
	Total Memory: 9878474752 bytes (9417 MiB) / 17045413888 bytes (16249 MiB)
	CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz @ 3.31 GHz; 4 cores / 4 threads on 1 socket(s)
	Graphics cards: none

Other Mods:
	Iris: 1.8.8+mc1.21.1
	Forgified Fabric Renderer API (v1): 3.4.0+acb05a3919
	Forgified Fabric API Base: 0.4.42+d1308ded19
	WorldEdit: 7.3.8+6939-7d32b45
	Ponder: 1.0.44
	Just Enough Items: 19.21.0.247
	Forgified Fabric Rendering Data Attachment (v1): 0.3.48+73761d2e19
	Sodium: 0.6.9+mc1.21.1
	Forgified Fabric BlockView API (v2): 1.0.10+9afaaf8c19
Server Info
Create:
	Mod Version: 6.0.2
	NeoForge Version: 21.1.127
	Minecraft Version: 1.21.1

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 21.0.3, Microsoft
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 821339072 bytes (783 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
	Total Memory: 9878474752 bytes (9417 MiB) / 17045413888 bytes (16249 MiB)
	CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz @ 3.31 GHz; 4 cores / 4 threads on 1 socket(s)
	Graphics cards: none

Other Mods:
	Iris: 1.8.8+mc1.21.1
	Forgified Fabric Renderer API (v1): 3.4.0+acb05a3919
	Forgified Fabric API Base: 0.4.42+d1308ded19
	WorldEdit: 7.3.8+6939-7d32b45
	Ponder: 1.0.44
	Just Enough Items: 19.21.0.247
	Forgified Fabric Rendering Data Attachment (v1): 0.3.48+73761d2e19
	Sodium: 0.6.9+mc1.21.1
	Forgified Fabric BlockView API (v2): 1.0.10+9afaaf8c19
@Cagnache Cagnache added the type: bug Issue where something isn't working label Mar 11, 2025
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