From 15cc11655ff68f55bc82a2c6246f18d135dae90a Mon Sep 17 00:00:00 2001 From: Squid Coder <92821989+realSquidCoder@users.noreply.github.com> Date: Tue, 4 Feb 2025 01:01:45 -0600 Subject: [PATCH] Update docs/guides/stonesense-art-guide.rst Edit from code review Co-authored-by: Myk --- docs/guides/stonesense-art-guide.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/guides/stonesense-art-guide.rst b/docs/guides/stonesense-art-guide.rst index 3045d060a1..237532e7ad 100644 --- a/docs/guides/stonesense-art-guide.rst +++ b/docs/guides/stonesense-art-guide.rst @@ -39,7 +39,7 @@ sheets should be placed in their appropriate folder, with creature sprite sheets Sprite index ------------ -Sprite Index (sometimes referred to as Sheet Index) is a concept for referring to a specific sprite on a sheet. +The sprite index, or sheet index, is the zero-indexed offset of a sprite on its sprite sheet. The index starts with the upper left sprite which has index zero. It then increments to the right. Stonesense is hardcoded to 20 sprites wide sheets, this means that anything past 20 "sprite slots" is ignored, though less than 20 slots is fine. The first sprite on the second row has index 20, the next row is 40, and so on. This