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Update documentation and changelog for infiniteSky
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docs/changelog.txt

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# Future
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## New Tools
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- `infiniteSky`: (reinstated) tool for automatically creating new z-levels of sky
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## New Features
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- `tweak`: ``realistic-melting``: change melting return for inorganic armor parts, shields, weapons, trap components and tools to stop smelters from creating metal, bring melt return for adamantine in line with other metals to ~95% of forging cost. wear reduces melt return by 10% per level

docs/plugins/infiniteSky.rst

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===========
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.. dfhack-tool::
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:summary: Automatically allocate new z-levels of sky
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:tags: unavailable
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:summary: Automatically allocate new z-levels of sky.
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:tags: fort auto design map
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If enabled, this plugin will automatically allocate new z-levels of sky at the
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top of the map as you build up. Or it can allocate one or many additional levels

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