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Automatic changelog compile [ci skip]
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html/changelogs/AutoChangeLog-pr-1165.yml

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html/changelogs/AutoChangeLog-pr-1167.yml

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html/changelogs/AutoChangeLog-pr-1168.yml

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html/changelogs/archive/2024-12.yml

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- bugfix: Huds (ie, the health hud) no longer rotate with the mob they are shown
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over.
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- bugfix: Headsets are no longer off by default.
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2024-12-27:
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Kapu1178:
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- bugfix: Fixed a deadlock in pathfinding code.
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- bugfix: Fixed a hud positioning issue.
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- bugfix: Tricordrazine math is no longer insane.
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- balance: Adjusted Tricordrazine heal ramp-up to compensate.
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- bugfix: Medbots now chase their targets for a bit instead of giving up instantly
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if they moved.
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- bugfix: Medbots now re-attempt healing their previously given-up-on target after
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a specific time period.
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- balance: Medbots no longer magically heal their target, opting to inject chems
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instead.
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- rscadd: Medbots now voice their displeasure if you move out of their range.
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- rscadd: Silver Sulfadiazine, a fast-acting but inefficient topical burn healing
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reagent.
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- rscadd: Styptic Powder, a fast-acting but inefficient topical brute healing reagent.
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- bugfix: Fixed coagulant effects causing errors.
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- balance: Doubled the metabolization rates of Dermaline and Meralyne. I felt they
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weren't impactful enough for how annoying they are to make.
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- rscadd: Silver Sulfadiazine now has a byproduct of silicon.

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