Description
I think I'm going to nuke the obsolete dynamic lighting renderer. It doesn't work anymore on master
(no dynamic light rendered) and the only reason why it is kept is that it has some features not ported to the tiled renderer.
But those features are either broken (dynamic shadows) or unused so maybe broken (no one knows how to use them).
For now I kept them around because it was an interesting reference implementation someone could borrow interesting things when re-implementing those features on the tiled renderer.
The legacy forward renderer is considered as deprecated since 2 years: be7229a
But no one tried to port the features in those two years, and unless there is an hidden skill in some of us right now no one of the active people has the skill to do such port.
Nuking this code will nuke thousands of lines of code.
What's your opinion?