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maximilian.h
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/*
* maximilian.h
* platform independent synthesis library using portaudio or rtaudio
*
* Created by Mick Grierson on 29/12/2009.
* Copyright 2009 Mick Grierson & Strangeloop Limited. All rights reserved.
* Thanks to the Goldsmiths Creative Computing Team.
* Special thanks to Arturo Castro for the PortAudio implementation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef MAXIMILIAN_H
#define MAXIMILIAN_H
//#define MAXIMILIAN_PORTAUDIO
#define MAXIMILIAN_RT_AUDIO
#include <iostream>
#include <fstream>
#include <string.h>
#include <cstdlib>
#include "math.h"
#ifdef _WIN32 //|| _WIN64
#include <algorithm>
#endif
using namespace std;
#ifndef PI
#define PI 3.1415926535897932384626433832795
#endif
#define TWOPI 6.283185307179586476925286766559
class maxiSettings {
public:
static int sampleRate;
static int channels;
static int bufferSize;
static void setup(int initSampleRate, int initChannels, int initBufferSize) {
maxiSettings::sampleRate = initSampleRate;
maxiSettings::channels = initChannels;
maxiSettings::bufferSize = initBufferSize;
}
};
class maxiOsc {
double frequency;
double phase;
double startphase;
double endphase;
double output;
double tri;
public:
maxiOsc();
double sinewave(double frequency);
double coswave(double frequency);
double phasor(double frequency);
double phasor(double frequency, double startphase, double endphase);
double saw(double frequency);
double triangle(double frequency);
double square(double frequency);
double pulse(double frequency, double duty);
double noise();
double sinebuf(double frequency);
double sinebuf4(double frequency);
double sawn(double frequency);
double rect(double frequency, double duty=0.5);
void phaseReset(double phaseIn);
};
class maxiEnvelope {
double period;
double output;
double startval;
double currentval;
double nextval;
int isPlaying;
public:
double line(int numberofsegments,double segments[100]);
void trigger(int index,double amp);
int valindex;
double amplitude;
};
class maxiDelayline {
double frequency;
int phase;
double startphase;
double endphase;
double output;
double memory[88200];
public:
maxiDelayline();
double dl(double input, int size, double feedback);
double dl(double input, int size, double feedback, int position);
};
class maxiFilter {
double gain;
double input;
double output;
double inputs[10];
double outputs[10];
double cutoff1;
double x;//speed
double y;//pos
double z;//pole
double c;//filter coefficient
public:
maxiFilter():x(0.0), y(0.0), z(0.0), c(0.0){};
double cutoff;
double resonance;
double lores(double input,double cutoff1, double resonance);
double hires(double input,double cutoff1, double resonance);
double bandpass(double input,double cutoff1, double resonance);
double lopass(double input,double cutoff);
double hipass(double input,double cutoff);
};
class maxiMix {
double input;
double two[2];
double four[4];
double eight[8];
public:
double x;
double y;
double z;
double *stereo(double input,double two[2],double x);
double *quad(double input,double four[4], double x,double y);
double *ambisonic(double input,double eight[8],double x,double y, double z);
};
//lagging with an exponential moving average
//a lower alpha value gives a slower lag
template <class T>
class maxiLagExp {
public:
T alpha, alphaReciprocal;
T val;
maxiLagExp() {
init(0.5, 0.0);
};
maxiLagExp(T initAlpha, T initVal) {
init(initAlpha, initVal);
}
void init(T initAlpha, T initVal) {
alpha = initAlpha;
alphaReciprocal = 1.0 - alpha;
val = initVal;
}
inline void addSample(T newVal) {
val = (alpha * newVal) + (alphaReciprocal * val);
}
inline T value() {
return val;
}
};
class maxiSample {
private:
string myPath;
int myChunkSize;
int mySubChunk1Size;
int readChannel;
short myFormat;
int myByteRate;
short myBlockAlign;
double position, recordPosition;
double speed;
double output;
maxiLagExp<double> loopRecordLag;
public:
int myDataSize;
short myChannels;
int mySampleRate;
long length;
void getLength();
void setLength(unsigned long numSamples);
short myBitsPerSample;
// char* myData;
short* temp;
// get/set for the Path property
~maxiSample()
{
// if (myData) free(myData);
if (temp) free(temp);
printf("freeing SampleData");
}
maxiSample():temp(NULL),position(0), recordPosition(0), myChannels(1), mySampleRate(maxiSettings::sampleRate) {};
maxiSample& operator=(const maxiSample &source) {
if (this == &source)
return *this;
position=0;
recordPosition = 0;
myChannels = source.myChannels;
mySampleRate = maxiSettings::sampleRate;
free(temp);
myDataSize = source.myDataSize;
temp = (short*) malloc(myDataSize * sizeof(char));
memcpy(temp, source.temp, myDataSize * sizeof(char));
length = source.length;
return *this;
}
bool load(string fileName, int channel=0);
bool loadOgg(string filename,int channel=0);
void trigger();
// read a wav file into this class
bool read();
//read an ogg file into this class using stb_vorbis
bool readOgg();
void loopRecord(double newSample, const bool recordEnabled, const double recordMix, double start = 0.0, double end = 1.0) {
loopRecordLag.addSample(recordEnabled);
if (recordPosition < start * length) recordPosition = start * length;
if(recordEnabled) {
double currentSample = temp[(unsigned long)recordPosition] / 32767.0;
newSample = (recordMix * currentSample) + ((1.0 - recordMix) * newSample);
newSample *= loopRecordLag.value();
temp[(unsigned long)recordPosition] = newSample * 32767;
}
++recordPosition;
if (recordPosition >= end * length)
recordPosition= start * length;
}
void clear();
void reset();
double play();
double playLoop(double start, double end); // start and end are between 0.0 and 1.0
double playOnce();
double playOnce(double speed);
void setPosition(double newPos); // between 0.0 and 1.0
double playUntil(double end);
double play(double speed);
double play(double frequency, double start, double end, double &pos);
double play(double frequency, double start, double end);
double play4(double frequency, double start, double end);
double bufferPlay(unsigned char &bufferin,long length);
double bufferPlay(unsigned char &bufferin,double speed,long length);
double bufferPlay(unsigned char &bufferin,double frequency, double start, double end);
double bufferPlay4(unsigned char &bufferin,double frequency, double start, double end);
bool save() {
return save(myPath);
}
bool save(string filename)
{
fstream myFile (filename.c_str(), ios::out | ios::binary);
// write the wav file per the wav file format
myFile.seekp (0, ios::beg);
myFile.write ("RIFF", 4);
myFile.write ((char*) &myChunkSize, 4);
myFile.write ("WAVE", 4);
myFile.write ("fmt ", 4);
myFile.write ((char*) &mySubChunk1Size, 4);
myFile.write ((char*) &myFormat, 2);
myFile.write ((char*) &myChannels, 2);
myFile.write ((char*) &mySampleRate, 4);
myFile.write ((char*) &myByteRate, 4);
myFile.write ((char*) &myBlockAlign, 2);
myFile.write ((char*) &myBitsPerSample, 2);
myFile.write ("data", 4);
myFile.write ((char*) &myDataSize, 4);
myFile.write ((char*) temp, myDataSize);
return true;
}
// return a printable summary of the wav file
char *getSummary()
{
char *summary = new char[250];
sprintf(summary, " Format: %d\n Channels: %d\n SampleRate: %d\n ByteRate: %d\n BlockAlign: %d\n BitsPerSample: %d\n DataSize: %d\n", myFormat, myChannels, mySampleRate, myByteRate, myBlockAlign, myBitsPerSample, myDataSize);
std::cout << myDataSize;
return summary;
}
void normalise(float maxLevel = 0.99); //0 < maxLevel < 1.0
void autoTrim(float alpha = 0.3, float threshold = 6000, bool trimStart = true, bool trimEnd = true); //alpha of lag filter (lower == slower reaction), threshold to mark start and end, < 32767
};
class maxiMap {
public:
static double inline linlin(double val, double inMin, double inMax, double outMin, double outMax) {
val = max(min(val, inMax), inMin);
return ((val - inMin) / (inMax - inMin) * (outMax - outMin)) + outMin;
}
static double inline linexp(double val, double inMin, double inMax, double outMin, double outMax) {
//clipping
val = max(min(val, inMax), inMin);
return pow((outMax / outMin), (val - inMin) / (inMax - inMin)) * outMin;
}
static double inline explin(double val, double inMin, double inMax, double outMin, double outMax) {
//clipping
val = max(min(val, inMax), inMin);
return (log(val/inMin) / log(inMax/inMin) * (outMax - outMin)) + outMin;
}
//changed to templated function, e.g. maxiMap::maxiClamp<int>(v, l, h);
template<typename T>
static T inline clamp(T v, const T low, const T high) {
if (v > high)
v = high;
else if (v < low) {
v = low;
}
return v;
}
};
class maxiDyn {
public:
// double gate(double input, double threshold=0.9, long holdtime=1, double attack=1, double release=0.9995);
// double compressor(double input, double ratio, double threshold=0.9, double attack=1, double release=0.9995);
double gate(double input, double threshold=0.9, long holdtime=1, double attack=1, double release=0.9995);
double compressor(double input, double ratio, double threshold=0.9, double attack=1, double release=0.9995);
double compress(double input);
double input;
double ratio;
double currentRatio;
double threshold;
double output;
double attack;
double release;
double amplitude;
void setAttack(double attackMS);
void setRelease(double releaseMS);
void setThreshold(double thresholdI);
void setRatio(double ratioF);
long holdtime;
long holdcount;
int attackphase,holdphase,releasephase;
};
class maxiEnv {
public:
double ar(double input, double attack=1, double release=0.9, long holdtime=1, int trigger=0);
double adsr(double input, double attack=1, double decay=0.99, double sustain=0.125, double release=0.9, long holdtime=1, int trigger=0);
double adsr(double input,int trigger);
double input;
double output;
double attack;
double decay;
double sustain;
double release;
double amplitude;
void setAttack(double attackMS);
void setRelease(double releaseMS);
void setDecay(double decayMS);
void setSustain(double sustainL);
int trigger;
long holdtime=1;
long holdcount;
int attackphase,decayphase,sustainphase,holdphase,releasephase;
};
class convert {
public:
double mtof(int midinote);
};
class maxiDistortion {
public:
/*atan distortion, see http://www.musicdsp.org/showArchiveComment.php?ArchiveID=104*/
/*shape from 1 (soft clipping) to infinity (hard clipping)*/
double atanDist(const double in, const double shape);
double fastAtanDist(const double in, const double shape);
double fastatan( double x );
};
inline double maxiDistortion::fastatan(double x)
{
return (x / (1.0 + 0.28 * (x * x)));
}
inline double maxiDistortion::atanDist(const double in, const double shape) {
double out;
out = (1.0 / atan(shape)) * atan(in * shape);
return out;
}
inline double maxiDistortion::fastAtanDist(const double in, const double shape) {
double out;
out = (1.0 / fastatan(shape)) * fastatan(in * shape);
return out;
}
class maxiFlanger {
public:
//delay = delay time - ~800 sounds good
//feedback = 0 - 1
//speed = lfo speed in Hz, 0.0001 - 10 sounds good
//depth = 0 - 1
double flange(const double input, const unsigned int delay, const double feedback, const double speed, const double depth);
maxiDelayline dl;
maxiOsc lfo;
};
inline double maxiFlanger::flange(const double input, const unsigned int delay, const double feedback, const double speed, const double depth)
{
//todo: needs fixing
double output;
double lfoVal = lfo.triangle(speed);
output = dl.dl(input, delay + (lfoVal * depth * delay) + 1, feedback) ;
double normalise = (1 - fabs(output));
output *= normalise;
return (output + input) / 2.0;
}
class maxiChorus {
public:
//delay = delay time - ~800 sounds good
//feedback = 0 - 1
//speed = lfo speed in Hz, 0.0001 - 10 sounds good
//depth = 0 - 1
double chorus(const double input, const unsigned int delay, const double feedback, const double speed, const double depth);
maxiDelayline dl, dl2;
maxiOsc lfo;
maxiFilter lopass;
};
inline double maxiChorus::chorus(const double input, const unsigned int delay, const double feedback, const double speed, const double depth)
{
//this needs fixing
double output1, output2;
double lfoVal = lfo.noise();
lfoVal = lopass.lores(lfoVal, speed, 1.0) * 2.0;
output1 = dl.dl(input, delay + (lfoVal * depth * delay) + 1, feedback) ;
output2 = dl2.dl(input, (delay + (lfoVal * depth * delay * 1.02) + 1) * 0.98, feedback * 0.99) ;
output1 *= (1.0 - fabs(output1));
output2 *= (1.0 - fabs(output2));
return (output1 + output2 + input) / 3.0;
}
template<typename T>
class maxiEnvelopeFollowerType {
public:
maxiEnvelopeFollowerType() {
setAttack(100);
setRelease(100);
env = 0;
}
void setAttack(T attackMS) {
attack = pow( 0.01, 1.0 / (attackMS * maxiSettings::sampleRate * 0.001 ) );
}
void setRelease(T releaseMS) {
release = pow( 0.01, 1.0 / (releaseMS * maxiSettings::sampleRate * 0.001 ) );
}
inline T play(T input) {
input = fabs(input);
if (input>env)
env = attack * (env - input) + input;
else
env = release * (env - input) + input;
return env;
}
void reset() {env=0;}
inline T getEnv(){return env;}
inline void setEnv(T val){env = val;}
private:
T attack, release, env;
};
typedef maxiEnvelopeFollowerType<double> maxiEnvelopeFollower;
typedef maxiEnvelopeFollowerType<float> maxiEnvelopeFollowerF;
class maxiDCBlocker {
public:
double xm1, ym1;
maxiDCBlocker() : xm1(0), ym1(0) {}
inline double play(double input, double R) {
ym1 = input - xm1 + R * ym1;
xm1 = input;
return ym1;
}
};
/*
State Variable Filter
algorithm from http://www.cytomic.com/files/dsp/SvfLinearTrapOptimised.pdf
usage:
either set the parameters separately as required (to save CPU)
filter.setCutoff(param1);
filter.setResonance(param2);
w = filter.play(w, 0.0, 1.0, 0.0, 0.0);
or set everything together at once
w = filter.setCutoff(param1).setResonance(param2).play(w, 0.0, 1.0, 0.0, 0.0);
*/
class maxiSVF {
public:
maxiSVF() : v0z(0), v1(0), v2(0) { setParams(1000, 1);}
//20 < cutoff < 20000
inline maxiSVF& setCutoff(double cutoff) {
setParams(cutoff, res);
return *this;
}
//from 0 upwards, starts to ring from 2-3ish, cracks a bit around 10
inline maxiSVF& setResonance(double q) {
setParams(freq, q);
return *this;
}
//run the filter, and get a mixture of lowpass, bandpass, highpass and notch outputs
inline double play(double w, double lpmix, double bpmix, double hpmix, double notchmix) {
double low, band, high, notch;
double v1z = v1;
double v2z = v2;
double v3 = w + v0z - 2.0 * v2z;
v1 += g1*v3-g2*v1z;
v2 += g3*v3+g4*v1z;
v0z = w;
low = v2;
band = v1;
high = w-k*v1-v2;
notch = w-k*v1;
return (low * lpmix) + (band * bpmix) + (high * hpmix) + (notch * notchmix);
}
private:
inline void setParams(double _freq, double _res) {
freq = _freq;
res = _res;
g = tan(PI * freq / maxiSettings::sampleRate);
damping = res == 0 ? 0 : 1.0 / res;
k = damping;
ginv = g / (1.0 + g * (g + k));
g1 = ginv;
g2 = 2.0 * (g + k) * ginv;
g3 = g * ginv;
g4 = 2.0 * ginv;
}
double v0z, v1, v2, g, damping, k, ginv, g1, g2, g3 ,g4;
double freq, res;
};
class maxiKick {
public:
maxiKick();
double play();
void setPitch(double pitch);
void setRelease(double releaseD);
void trigger();
double pitch;
double output = 0 ;
double outputD =0 ;
double envOut;
bool useDistortion = false;
bool useLimiter = false;
bool useFilter = false;
double distortion = 0;
bool inverse = false;
double cutoff;
double resonance;
double gain = 1;
maxiOsc kick;
maxiEnv envelope;
maxiDistortion distort;
maxiFilter filter;
};
class maxiSnare {
public:
maxiSnare();
double play();
void setPitch(double pitch);
void setRelease(double releaseD);
void trigger();
double pitch;
double output = 0 ;
double outputD = 0 ;
double envOut;
bool useDistortion = false;
bool useLimiter = false;
bool useFilter = true;
double distortion = 0;
bool inverse = false;
double cutoff;
double resonance;
double gain = 1;
maxiOsc tone;
maxiOsc noise;
maxiEnv envelope;
maxiDistortion distort;
maxiFilter filter;
};
class maxiHats {
public:
maxiHats();
double play();
void setPitch(double pitch);
void setRelease(double releaseD);
void trigger();
double pitch;
double output = 0;
double outputD = 0;
double envOut;
bool useDistortion = false;
bool useLimiter = false;
bool useFilter = false;
double distortion = 0;
bool inverse = false;
double cutoff;
double resonance;
double gain = 1;
maxiOsc tone;
maxiOsc noise;
maxiEnv envelope;
maxiDistortion distort;
maxiSVF filter;
};
class maxiSynth {
};
class granularSynth {
};
class maxiSampler {
public:
maxiSampler();
double play();
void setPitch(double pitch, bool setall=false);
void midiNoteOn(double pitch, double velocity, bool setall=false);
void midiNoteOff(double pitch, double velocity, bool setall=false);
void setAttack(double attackD,bool setall=true);
void setDecay(double decayD,bool setall=true);
void setSustain(double sustainD,bool setall=true);
void setRelease(double releaseD,bool setall=true);
void setPosition(double positionD,bool setall=true);
void load(string inFile,bool setall=true);
void setNumVoices(int numVoices);
double position;
void trigger();
double pitch[32];
int originalPitch=67;
double outputs[32];
double outputD = 0;
double envOut[32];
double envOutGain[32];
double output;
bool useDistortion = false;
bool useLimiter = false;
bool useFilter = false;
double distortion = 0;
bool inverse = false;
double cutoff;
double resonance;
double gain = 1;
int voices;
int currentVoice=0;
convert mtof;
maxiOsc LFO1;
maxiOsc LFO2;
maxiOsc LFO3;
maxiOsc LFO4;
maxiSample samples[32];
maxiEnv envelopes[32];
maxiDistortion distort;
maxiSVF filters[32];
bool sustain = true;
};
class maxiClock {
public:
maxiClock();
void ticker();
void setTempo(double bpm);
void setTicksPerBeat(int ticksPerBeat);
maxiOsc timer;
int currentCount;
int lastCount;
int playHead;
double bps;
double bpm;
int ticks;
bool tick;
};
#endif