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[问题反馈] [迷失之地] 层间寻路无限识别失败 #805

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11389698 opened this issue Mar 8, 2025 · 1 comment
Open

[问题反馈] [迷失之地] 层间寻路无限识别失败 #805

11389698 opened this issue Mar 8, 2025 · 1 comment
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@11389698
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11389698 commented Mar 8, 2025

代码版本

1.5.0

问题描述

在迷失之地的层间寻路(完成当前层后寻找目标点)会无限识别失败,原因未知,即使手动抬高目标点角度依旧无法识别,本次日志记录中寻路有一次识别到错误的目标点(场景的砖墙),还有一次识别到目标点旁交互按键出现一瞬间后依旧继续转圈识别(不确定是否寻路错误)。
在本次日志之外做了部分尝试,如手动校准鼠标视角(失败),手动按键盘移动至目标点(成功(直接跳过寻点并按f))。f10关闭并直接f9开始(成功并继续正常执行后续脚本,但是若干层后会重现此问题)
同时有一次在层间寻路(商店层,前往商店完成当前层)遇到此问题

区域类型

如图Image
不只是图中区域,目前遇到bug的区域包括但不限于战斗,代价,商店

游戏截图

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运行日志

log.txt

你的建议

未知。提一个现象不知是否有帮助,有一次在战斗未结束时直接进行寻找下一层路口,然后被怪物攻击会进入短时间的战斗状态,但是战斗未完成的情况下依旧开始寻路,然后重复被怪物攻击进入短时间的战斗状态,循环

@11389698 11389698 added the bug Something isn't working label Mar 8, 2025
@11389698
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11389698 commented Mar 8, 2025

补充,

log.txt

这次f10结束f9继续后,成功了一瞬间并前进了两步,然后依旧失败,无论怎么调整视角都无法识别

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