@@ -184,6 +184,162 @@ namespace rpg {
184184 Maniac_EditTile = 3028 ,
185185 Maniac_ControlTextProcessing = 3029
186186 };
187+ static constexpr auto kCodeTags = lcf::EnumTags{
188+ Code::END, " END" ,
189+ Code::CallCommonEvent, " CallCommonEvent" ,
190+ Code::ForceFlee, " ForceFlee" ,
191+ Code::EnableCombo, " EnableCombo" ,
192+ Code::ChangeClass, " ChangeClass" ,
193+ Code::ChangeBattleCommands, " ChangeBattleCommands" ,
194+ Code::OpenLoadMenu, " OpenLoadMenu" ,
195+ Code::ExitGame, " ExitGame" ,
196+ Code::ToggleAtbMode, " ToggleAtbMode" ,
197+ Code::ToggleFullscreen, " ToggleFullscreen" ,
198+ Code::OpenVideoOptions, " OpenVideoOptions" ,
199+ Code::ShowMessage, " ShowMessage" ,
200+ Code::MessageOptions, " MessageOptions" ,
201+ Code::ChangeFaceGraphic, " ChangeFaceGraphic" ,
202+ Code::ShowChoice, " ShowChoice" ,
203+ Code::InputNumber, " InputNumber" ,
204+ Code::ControlSwitches, " ControlSwitches" ,
205+ Code::ControlVars, " ControlVars" ,
206+ Code::TimerOperation, " TimerOperation" ,
207+ Code::ChangeGold, " ChangeGold" ,
208+ Code::ChangeItems, " ChangeItems" ,
209+ Code::ChangePartyMembers, " ChangePartyMembers" ,
210+ Code::ChangeExp, " ChangeExp" ,
211+ Code::ChangeLevel, " ChangeLevel" ,
212+ Code::ChangeParameters, " ChangeParameters" ,
213+ Code::ChangeSkills, " ChangeSkills" ,
214+ Code::ChangeEquipment, " ChangeEquipment" ,
215+ Code::ChangeHP, " ChangeHP" ,
216+ Code::ChangeSP, " ChangeSP" ,
217+ Code::ChangeCondition, " ChangeCondition" ,
218+ Code::FullHeal, " FullHeal" ,
219+ Code::SimulatedAttack, " SimulatedAttack" ,
220+ Code::ChangeHeroName, " ChangeHeroName" ,
221+ Code::ChangeHeroTitle, " ChangeHeroTitle" ,
222+ Code::ChangeSpriteAssociation, " ChangeSpriteAssociation" ,
223+ Code::ChangeActorFace, " ChangeActorFace" ,
224+ Code::ChangeVehicleGraphic, " ChangeVehicleGraphic" ,
225+ Code::ChangeSystemBGM, " ChangeSystemBGM" ,
226+ Code::ChangeSystemSFX, " ChangeSystemSFX" ,
227+ Code::ChangeSystemGraphics, " ChangeSystemGraphics" ,
228+ Code::ChangeScreenTransitions, " ChangeScreenTransitions" ,
229+ Code::EnemyEncounter, " EnemyEncounter" ,
230+ Code::OpenShop, " OpenShop" ,
231+ Code::ShowInn, " ShowInn" ,
232+ Code::EnterHeroName, " EnterHeroName" ,
233+ Code::Teleport, " Teleport" ,
234+ Code::MemorizeLocation, " MemorizeLocation" ,
235+ Code::RecallToLocation, " RecallToLocation" ,
236+ Code::EnterExitVehicle, " EnterExitVehicle" ,
237+ Code::SetVehicleLocation, " SetVehicleLocation" ,
238+ Code::ChangeEventLocation, " ChangeEventLocation" ,
239+ Code::TradeEventLocations, " TradeEventLocations" ,
240+ Code::StoreTerrainID, " StoreTerrainID" ,
241+ Code::StoreEventID, " StoreEventID" ,
242+ Code::EraseScreen, " EraseScreen" ,
243+ Code::ShowScreen, " ShowScreen" ,
244+ Code::TintScreen, " TintScreen" ,
245+ Code::FlashScreen, " FlashScreen" ,
246+ Code::ShakeScreen, " ShakeScreen" ,
247+ Code::PanScreen, " PanScreen" ,
248+ Code::WeatherEffects, " WeatherEffects" ,
249+ Code::ShowPicture, " ShowPicture" ,
250+ Code::MovePicture, " MovePicture" ,
251+ Code::ErasePicture, " ErasePicture" ,
252+ Code::ShowBattleAnimation, " ShowBattleAnimation" ,
253+ Code::PlayerVisibility, " PlayerVisibility" ,
254+ Code::FlashSprite, " FlashSprite" ,
255+ Code::MoveEvent, " MoveEvent" ,
256+ Code::ProceedWithMovement, " ProceedWithMovement" ,
257+ Code::HaltAllMovement, " HaltAllMovement" ,
258+ Code::Wait, " Wait" ,
259+ Code::PlayBGM, " PlayBGM" ,
260+ Code::FadeOutBGM, " FadeOutBGM" ,
261+ Code::MemorizeBGM, " MemorizeBGM" ,
262+ Code::PlayMemorizedBGM, " PlayMemorizedBGM" ,
263+ Code::PlaySound, " PlaySound" ,
264+ Code::PlayMovie, " PlayMovie" ,
265+ Code::KeyInputProc, " KeyInputProc" ,
266+ Code::ChangeMapTileset, " ChangeMapTileset" ,
267+ Code::ChangePBG, " ChangePBG" ,
268+ Code::ChangeEncounterSteps, " ChangeEncounterSteps" ,
269+ Code::TileSubstitution, " TileSubstitution" ,
270+ Code::TeleportTargets, " TeleportTargets" ,
271+ Code::ChangeTeleportAccess, " ChangeTeleportAccess" ,
272+ Code::EscapeTarget, " EscapeTarget" ,
273+ Code::ChangeEscapeAccess, " ChangeEscapeAccess" ,
274+ Code::OpenSaveMenu, " OpenSaveMenu" ,
275+ Code::ChangeSaveAccess, " ChangeSaveAccess" ,
276+ Code::OpenMainMenu, " OpenMainMenu" ,
277+ Code::ChangeMainMenuAccess, " ChangeMainMenuAccess" ,
278+ Code::ConditionalBranch, " ConditionalBranch" ,
279+ Code::Label, " Label" ,
280+ Code::JumpToLabel, " JumpToLabel" ,
281+ Code::Loop, " Loop" ,
282+ Code::BreakLoop, " BreakLoop" ,
283+ Code::EndEventProcessing, " EndEventProcessing" ,
284+ Code::EraseEvent, " EraseEvent" ,
285+ Code::CallEvent, " CallEvent" ,
286+ Code::Comment, " Comment" ,
287+ Code::GameOver, " GameOver" ,
288+ Code::ReturntoTitleScreen, " ReturntoTitleScreen" ,
289+ Code::ChangeMonsterHP, " ChangeMonsterHP" ,
290+ Code::ChangeMonsterMP, " ChangeMonsterMP" ,
291+ Code::ChangeMonsterCondition, " ChangeMonsterCondition" ,
292+ Code::ShowHiddenMonster, " ShowHiddenMonster" ,
293+ Code::ChangeBattleBG, " ChangeBattleBG" ,
294+ Code::ShowBattleAnimation_B, " ShowBattleAnimation_B" ,
295+ Code::ConditionalBranch_B, " ConditionalBranch_B" ,
296+ Code::TerminateBattle, " TerminateBattle" ,
297+ Code::ShowMessage_2, " ShowMessage_2" ,
298+ Code::ShowChoiceOption, " ShowChoiceOption" ,
299+ Code::ShowChoiceEnd, " ShowChoiceEnd" ,
300+ Code::VictoryHandler, " VictoryHandler" ,
301+ Code::EscapeHandler, " EscapeHandler" ,
302+ Code::DefeatHandler, " DefeatHandler" ,
303+ Code::EndBattle, " EndBattle" ,
304+ Code::Transaction, " Transaction" ,
305+ Code::NoTransaction, " NoTransaction" ,
306+ Code::EndShop, " EndShop" ,
307+ Code::Stay, " Stay" ,
308+ Code::NoStay, " NoStay" ,
309+ Code::EndInn, " EndInn" ,
310+ Code::ElseBranch, " ElseBranch" ,
311+ Code::EndBranch, " EndBranch" ,
312+ Code::EndLoop, " EndLoop" ,
313+ Code::Comment_2, " Comment_2" ,
314+ Code::ElseBranch_B, " ElseBranch_B" ,
315+ Code::EndBranch_B, " EndBranch_B" ,
316+ Code::Maniac_GetSaveInfo, " Maniac_GetSaveInfo" ,
317+ Code::Maniac_Save, " Maniac_Save" ,
318+ Code::Maniac_Load, " Maniac_Load" ,
319+ Code::Maniac_EndLoadProcess, " Maniac_EndLoadProcess" ,
320+ Code::Maniac_GetMousePosition, " Maniac_GetMousePosition" ,
321+ Code::Maniac_SetMousePosition, " Maniac_SetMousePosition" ,
322+ Code::Maniac_ShowStringPicture, " Maniac_ShowStringPicture" ,
323+ Code::Maniac_GetPictureInfo, " Maniac_GetPictureInfo" ,
324+ Code::Maniac_ControlBattle, " Maniac_ControlBattle" ,
325+ Code::Maniac_ControlAtbGauge, " Maniac_ControlAtbGauge" ,
326+ Code::Maniac_ChangeBattleCommandEx, " Maniac_ChangeBattleCommandEx" ,
327+ Code::Maniac_GetBattleInfo, " Maniac_GetBattleInfo" ,
328+ Code::Maniac_ControlVarArray, " Maniac_ControlVarArray" ,
329+ Code::Maniac_KeyInputProcEx, " Maniac_KeyInputProcEx" ,
330+ Code::Maniac_RewriteMap, " Maniac_RewriteMap" ,
331+ Code::Maniac_ControlGlobalSave, " Maniac_ControlGlobalSave" ,
332+ Code::Maniac_ChangePictureId, " Maniac_ChangePictureId" ,
333+ Code::Maniac_SetGameOption, " Maniac_SetGameOption" ,
334+ Code::Maniac_CallCommand, " Maniac_CallCommand" ,
335+ Code::Maniac_ControlStrings, " Maniac_ControlStrings" ,
336+ Code::Maniac_GetGameInfo, " Maniac_GetGameInfo" ,
337+ Code::Maniac_EditPicture, " Maniac_EditPicture" ,
338+ Code::Maniac_WritePicture, " Maniac_WritePicture" ,
339+ Code::Maniac_AddMoveRoute, " Maniac_AddMoveRoute" ,
340+ Code::Maniac_EditTile, " Maniac_EditTile" ,
341+ Code::Maniac_ControlTextProcessing, " Maniac_ControlTextProcessing"
342+ };
187343
188344 int32_t code = 0 ;
189345 int32_t indent = 0 ;
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