You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
.comment("Additional conversion recipes for the Botanist's Pickaxe right click function. Each entry needs to be formatted as modid:input_block[prop1=value1,...]->modid:output_block[prop1=value1,...] where block state properties are optional, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.defineList("additionalBotanistPickaxeConversions", Collections.emptyList(), () -> "", s -> true);
60
59
this.auraTypeOverrides = builder
61
60
.comment("Additional dimensions that map to Aura types that should be present in them. This is useful if you have a modpack with custom dimensions that should have Aura act similarly to an existing dimension in them. Each entry needs to be formatted as dimension_name->aura_type, where aura_type can be any of naturesaura:overworld, naturesaura:nether and naturesaura:end, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.defineList("auraTypeOverrides", Collections.emptyList(), () -> "", s -> true);
64
62
this.additionalOres = builder
65
63
.comment("Additional blocks that are recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as tag_name->oreWeight->dimension where a higher weight makes the ore more likely to spawn with 5000 being the weight of coal, the default ore with the highest weight, and dimension being any of overworld and nether, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.defineList("additionalOres", Collections.emptyList(), () -> "", s -> true);
68
65
this.oreExceptions = builder
69
66
.comment("Blocks that are exempt from being recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as modid:block[prop1=value1,...] where block state properties are optional, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.defineList("oreExceptions", Collections.emptyList(), () -> "", s -> true);
72
68
this.plantBoostExceptions = builder
73
69
.comment("Blocks that are exept from being fertilized by the plant boost effect. Each entry needs to be formatted as modid:block, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.defineList("plantBoostExceptions", Collections.emptyList(), () -> "", s -> true);
76
71
this.additionalProjectiles = builder
77
72
.comment("Additional projectile types that are allowed to be consumed by the projectile generator. Each entry needs to be formatted as entity_registry_name->aura_amount, and entries follow standard TOML array formatting (https://toml.io/en/v1.0.0#array).")
.comment("The maximum amount of blocks that aura can spread from an initial position before it starts fizzling out. It's recommended to lower this value on a large server to avoid lag caused by players chunk-loading their bases for extended amounts of time without an Aura Detector present.")
.comment("If, when the F3 debug menu is open and the player is in creative mode, every Aura spot should be highlighted in the level for debug purposes")
0 commit comments