Skip to content

Commit 6e53e4b

Browse files
author
nbrugger-tgm
committed
bump: version 0.9.0 → 1.0.0
1 parent 9d2cdb5 commit 6e53e4b

File tree

5 files changed

+46
-4
lines changed

5 files changed

+46
-4
lines changed

CHANGELOG.md

Lines changed: 42 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,45 @@
1+
## v1.0.0 (2021-02-05)
2+
3+
### Refactor
4+
5+
- reference new client
6+
- fix typo in AI name
7+
- **oas**: replace inline definition with ref
8+
- **oas**: change path of **BuyUpgrade**
9+
- **oas**: rename ErrorMessage
10+
11+
### Fix
12+
13+
- **autogen**: Make TimeElapsed event an event
14+
- **autogen**: replace bad admin access
15+
- add missing `time elapsed` event type
16+
- missing import
17+
- adapt to new events
18+
19+
### Perf
20+
21+
- add end of game clean
22+
23+
### Feat
24+
25+
- implement end of game
26+
- **full** upgrade shop phase implementation
27+
- implement `getAvainableActions`
28+
- add entity actions
29+
- add `TimeElapsedEvent`
30+
- add option to pass (do nothing)
31+
- **oas**: add resusable path parameters
32+
- refuse bad startgame
33+
- commit buy upgrade events
34+
- add empty ki
35+
- add `name`, `max-players` and `current-players` to game info
36+
- add missing event data classes
37+
- **events**: remove typesave endpoints
38+
39+
### BREAKING CHANGE
40+
41+
- #9
42+
143
## v0.9.0 (2021-02-04)
244

345
### Fix

README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
# Game Controller - 0.9.0
1+
# Game Controller - 1.0.0
22

33
The Game Controller is an Web API controlling the logic/flow of one (or multiple) game sessions.
44

cz.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
{"commitizen": {"name": "cz_conventional_commits", "version": "0.9.0", "tag_format": "v$major.$minor.$patch$prerelease", "update_changelog_on_bump": true, "version_files": ["oas/game-engine.v1.json", "README.md", "server/src/Tgm.Roborally.Server/Program.cs"]}}
1+
{"commitizen": {"name": "cz_conventional_commits", "version": "1.0.0", "tag_format": "v$major.$minor.$patch$prerelease", "update_changelog_on_bump": true, "version_files": ["oas/game-engine.v1.json", "README.md", "server/src/Tgm.Roborally.Server/Program.cs"]}}

oas/game-engine.v1.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
"openapi": "3.0.0",
33
"info": {
44
"title": "Robot Rally Game logic engine",
5-
"version": "v0.9.0",
5+
"version": "v1.0.0",
66
"description": "This api controlls the flow of a game and provides it's data.\nIt is desiged to be RESTfull so the structure works simmilar as file system.\nThe service will run and only work in a local network, `game.host` is the IP of the Computer hosting the game and will be found via a IP scan",
77
"contact": {
88
"name": "Nils Brugger",

server/src/Tgm.Roborally.Server/Program.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@ namespace Tgm.Roborally.Server {
99
/// Program
1010
/// </summary>
1111
public class Program {
12-
private const string version = "0.9.0";
12+
private const string version = "1.0.0";
1313

1414
/// <summary>
1515
/// Main

0 commit comments

Comments
 (0)