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I have a working SF2 memory loader, but when I try to load a DLS, it says "not a soundfont file" (which I have learned is normal), but also fails after that. Here is a log from a WASM build of my application: This same function call works perfectly fine for SF2 files, and I don't see any DLS specific calls exposed in fluidsynth.h, so I am wondering if I am doing something wrong or if its a bug in FluidSynth. Edit: This build v2.5.1 without libinstpatch, using the native DLS loader. |
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The DLS loader is currently not exposed via API. The defsfont_loader is only able to load SF2. Sry. |
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The DLS loader is currently not exposed via API. The defsfont_loader is only able to load SF2. Sry.