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Commit 640b2c2

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Merge branch 'build-better' into staging
2 parents 0406688 + 4257be9 commit 640b2c2

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3 files changed

+12
-12
lines changed

3 files changed

+12
-12
lines changed

ssqc/combat.qc

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -121,9 +121,10 @@ void (entity targ, entity attacker) Killed = {
121121
ClientObituary(self, attacker);
122122
self.takedamage = DAMAGE_NO;
123123
self.touch = SUB_Null;
124-
125124
monster_death_use();
125+
126126
self.th_die();
127+
127128
self = oself;
128129
if(duelmode && targ.classname == "player" && !cb_prematch) {
129130
//Already in no fire mode - implies you're not the first to die
@@ -716,7 +717,6 @@ void TF_T_Damage(entity targ, entity inflictor, entity attacker,
716717
BroadcastHitFlag(targ, inflictor, attacker, original_damage, damh);
717718

718719
if (targ.health <= 0) {
719-
720720
if ((inflictor.classname == "detpack")
721721
&& (inflictor.is_disarming) && (inflictor.enemy == targ))
722722
deathmsg = DMSG_DETPACK_DIS;

ssqc/engineer.qc

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -483,14 +483,14 @@ void () FO_Engineer_ToggleSentry = {
483483
}
484484

485485
void () TeamFortress_EngineerBuild = {
486-
if (self.is_building == 0) {
486+
if (!self.is_building) {
487487
if (((self.ammo_cells < 100) && !self.has_dispenser) &&
488488
!self.has_sentry) {
489489
Status_Print(self, "\n\n\n\n\n\n\n", "Not enough metal to build anything");
490490
return;
491491
}
492492
Menu_Engineer(self);
493-
} else if (self.is_building == 1) {
493+
} else if (self.is_building) {
494494
TeamFortress_EngineerBuildStop();
495495
}
496496
};
@@ -525,7 +525,7 @@ void () TeamFortress_EngineerBuildStop = {
525525
}
526526

527527
Menu_Close(self);
528-
self.is_building = 0;
528+
self.is_building = FALSE;
529529
self.building_percentage = 0;
530530
if (!engineer_move) {
531531
self.tfstate &= ~(TFSTATE_CANT_MOVE | TFSTATE_NO_WEAPON);
@@ -626,7 +626,7 @@ void (float objtobuild, float offset) TeamFortress_Build = {
626626
}
627627

628628
UpdateClientBuilding(self);
629-
self.is_building = 1;
629+
self.is_building = objtobuild;
630630
if (!engineer_move) {
631631
self.immune_to_check = time + 5;
632632
self.tfstate |= TFSTATE_CANT_MOVE | TFSTATE_NO_WEAPON;
@@ -694,7 +694,7 @@ void () CF_CheckBuilding = {
694694
local entity building = self.enemy;
695695
self = self.owner;
696696

697-
if (self.is_building == 0) {
697+
if (!self.is_building) {
698698
dremove(timer);
699699
return;
700700
}
@@ -956,12 +956,12 @@ void UpdateClient_Dispenser(entity pl, entity disp) = {
956956
void () TeamFortress_FinishedBuilding = {
957957
local entity oldself;
958958
if (engineer_move) {
959-
if (self.real_owner.is_building != 1) {
959+
if (!self.real_owner.is_building) {
960960
return;
961961
}
962962
}
963963
else {
964-
if (self.owner.is_building != 1) {
964+
if (!self.owner.is_building) {
965965
return;
966966
}
967967
}
@@ -1152,7 +1152,7 @@ void () Dispenser_Die = {
11521152
self.real_owner.has_dispenser = 0;
11531153
self.think = Dispenser_Explode;
11541154
self.nextthink = time + 0.1;
1155-
if (self.real_owner.is_building) {
1155+
if (self.real_owner.is_building == 1) {
11561156
self = self.real_owner;
11571157
TeamFortress_EngineerBuildStop();
11581158
}

ssqc/tfort.qc

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1238,7 +1238,7 @@ void () TeamFortress_SetEquipment = {
12381238
stuffcmd(self, st);
12391239
stuffcmd(self, "\n");
12401240
}
1241-
self.is_building = 0;
1241+
self.is_building = FALSE;
12421242
self.is_detpacking = 0;
12431243
self.airblast_cooldown = 0;
12441244
self.is_undercover = 0;
@@ -1951,7 +1951,7 @@ void () TeamFortress_RemoveTimers = {
19511951
TeamFortress_EngineerBuildStop();
19521952
}
19531953

1954-
self.is_building = 0;
1954+
self.is_building = FALSE;
19551955
self.building = world;
19561956
if (self.tfstate & TFSTATE_AIMING) {
19571957
self.tfstate &= ~TFSTATE_AIMING;

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