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Merge pull request #27 from ACrazyTown/fix-blog-img2
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Fix images in the latest blog & match folder names
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ninjamuffin99 authored Apr 1, 2024
2 parents 4340e1c + e7d72a0 commit 8103d81
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18 changes: 9 additions & 9 deletions content/blog/2024-03-12.md
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Expand Up @@ -15,11 +15,11 @@ Eric again with another Chart Editor feature breakdown! This time, I wanted to g

At any time while charting your song, you can press ENTER to be redirected immediately to the level with all the characters and stuff where you can playtest your song. However, if you press SHIFT-ENTER, instead of being directed to the level you are directed to a minimal play state. No characters, no stage props, faster loading times.

![IMAGE](https://cdn.discordapp.com/attachments/1215427566429671455/1215427567352422400/chart-editor-playtest-properties.png?ex=65fcb621&is=65ea4121&hm=33756ed062fa8ec0a48b7b950419aa8c101fb0f7551cd749e78ff63f9117e031&)
![IMAGE](/img/2024-03-12/chart-editor-playtest-properties.png)

There are a bunch of options available to customize the playtest mode too! You can enable Practice Mode (don't lose if you have zero health), or Bot Play (the CPU plays the song for you). There is also an option to start playtesting your song at the playhead rather than at the start, so if you're charting the middle of the song, you don't have to wait to test that part!

![IMAGE](https://cdn.discordapp.com/attachments/1215427566429671455/1215427567729774592/chart-editor-playtest-minimal.png?ex=65fcb621&is=65ea4121&hm=56dfcd60bda40fcaa2603394e084cf4c776c4ee5f242f71dc789486e27e73643&)
![IMAGE](/img/2024-03-12/chart-editor-playtest-minimal.png)

These features come together to make previewing charts easier and more fluid than with the old editor. Quicker playtesting of specific sections means quicker iteration and improvement!

Expand Down Expand Up @@ -125,11 +125,11 @@ Since we now have someone dedicated to managing server shenanigans (that’s als
After doing that and then dedicating time to just cleaning up all the automation code and investigating issues caused by third party tools we use, we finally have builds that work all the time across MacOS, Windows, and Linux.
Speeding them up is another thing that was desperately needed, turning this:

![A screenshot of an automation result showing: success, create-nightly-win, took 50 minutes and 33 seconds](/img/2024-03-11/create-windows-long.png)
![A screenshot of an automation result showing: success, create-nightly-win, took 50 minutes and 33 seconds](/img/2024-03-12/create-windows-long.png)

With caching (avoiding doing the same work twice by saving tasks that take a long time), some code cleanup, and a lot of bug fixes, into this:

![A screenshot of an automation result showing: success, create-nightly-win, took 4 minutes and 45 seconds](/img/2024-03-11/create-windows-short.png)
![A screenshot of an automation result showing: success, create-nightly-win, took 4 minutes and 45 seconds](/img/2024-03-12/create-windows-short.png)

### Adding conveyor belts

Expand All @@ -143,7 +143,7 @@ At the bottom there are three interactive elements that are greyed out currently
The left one is a selection for the game platform (showing “html5”).
The middle one is a selection for the game version (showing “html5-rewrite/master” followed by the current date).
The right one is a button. The button text has been replaced by the download progress in percent, followed by the estimated remaining download time.
Below the three interactive elements is a progress bar for the download.](/img/2024-03-11/launcher.png)
Below the three interactive elements is a progress bar for the download.](/img/2024-03-12/launcher.png)

<aside>
<img src="/icons/new-alert_yellow.svg" alt="/icons/new-alert_yellow.svg" width="40px" />
Expand Down Expand Up @@ -177,7 +177,7 @@ One of the internal services we have is a download page for all of our tooling.

![A screenshot of Firefox on MacOS, navigated to tools.funkin.me/applications.
The website is a very dark grey with white text.
There is a list of applications, currently only showing “launcher”. The application name is followed by download links for different platforms (e.g. MacOS, Apple Silicon) and how long ago it was last updated.](/img/2024-03-11/tools.png)
There is a list of applications, currently only showing “launcher”. The application name is followed by download links for different platforms (e.g. MacOS, Apple Silicon) and how long ago it was last updated.](/img/2024-03-12/tools.png)

### All the data

Expand All @@ -189,7 +189,7 @@ The text reads:
2023-08-13 22:15: Block logged in with groups: authentik Users
2023-08-13 22:15: FAIL: GET /uploads/ (Block with groups: authentik Users)
2023-08-13 22:29: Block logged in with groups: authentik Users, Staff
2023-08-13 22:29: GET /uploads/ (Block is staff)](/img/2024-03-11/logs.png)
2023-08-13 22:29: GET /uploads/ (Block is staff)](/img/2024-03-12/logs.png)

---

Expand All @@ -203,13 +203,13 @@ This week hot off the presses we have fresh news about pins, which is the packag

<div class="grid">

![img](/img/2024-03-11/pins.jpg)
![img](/img/2024-03-12/pins.jpg)

<div>
<p>
2,000 individually packaged pins, out of 24,000! For some reason there's still 400 pins left for the manufacturer to send... In total we have in our hands 23,600 pins! Do remember, that if you are in a pin tier, you get all 4 pins for Boyfriend, Girlfriend, Pico and Tankman! Shipment estimates as of right now is starting with about 500 orders being shipped this week or so (our pin shipper is a bit sick this week!), and then likely ramping up more towards 1,000 orders being shipped per week. These are estimates from our pin shipper... so if they are off we will make sure to kill him...</p>

![img](/img/2024-03-11/pins2.jpg)
![img](/img/2024-03-12/pins2.jpg)

</div>

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