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+++ title = "This Month in Rust GameDev #{{ NEWSLETTER_COUNTER }} - {{ NEWSLETTER_MONTH }} {{ NEWSLETTER_YEAR }}" transparent = true date = {{ NEWSLETTER_YEAR }}-{{ NEWSLETTER_NEXT_MONTH_NUMBER }}-03 draft = true +++

Welcome to the {{ NEWSLETTER_COUNTER }}th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!

You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!

Announcements

Game Updates

Engine Updates

Learning Material Updates

Tooling Updates

Library Updates

Popular Workgroup Issues in GitHub

Other News

Meeting Minutes

See all meeting issues including full text notes or join the next meeting.

Discussions

Requests for Contribution

Jobs

Bonus

Future news

Editing this newsletter wouldn't be possible without [your contributions][news_current_prs]. Thanks to everyone who helped us this month!

If you want something mentioned in the next newsletter, send us a pull request.

You can also get an early look at pending issues for the [next newsletter][news_future_prs].

[news_current_prs]: https://github.com/rust-gamedev/rust-gamedev.github.io/pulls?q=is%3Apr+in%3Atitle+%27N{{ NEWSLETTER_COUNTER }}%27 [news_future_prs]: https://github.com/rust-gamedev/rust-gamedev.github.io/pulls?q=is%3Apr+in%3Atitle+%27N{{ NEWSLETTER_COUNTER_NEXT }}%27


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