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Quake 3, Wolfenstein Enemy Territory OpenGL Fullscreen not working past Adrenaline 24.5.1 #38
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@predator314 does your monitor has OVERCLOCK MODE and you enable it ? |
This is tested on a basic 1920x1080p 60Hz display connected using HDMI |
@predator314 Could you please provide the following information:
Provide more useful/detailed information about this issue will help us reproduce and fix it quickly, Thanks. |
@predator314 internally we unable to reproduce this issue with Latest 24.12.1 Adrenaline version and 24.6.1, tried these games were able to be launched in Full screen normally. so we need to get more useful/detailed information from you. |
Interesting.... Definitely not overclocked. I tested on my 9 year old 1080p 60Hz projector via HDMI last. That is the error though. I don't know if I'll worry about it for now, I'll be upgrading Motherboard, CPU, Memory soon and going to Windows 11. If it's still happening after all that I'll revisit the issue. |
@predator314 |
It may be related to whatever is causing that rpoblem, however my display does not have an overclock option, the max resolution is 1920x1080 at 60Hz. I have also tried a 19" 1080p 60Hz basic LCD monitor from 2012 connected via HDMI, same result. |
@kemsheshi For your issue I will update the status to your PR. Could you please provide the following information: |
@predator314 can you tell me the specific model of your monitor, besides, Could you please try changing some display-related settings in the Windows system settings to test this (But need to make sure the game runs in full screen mode) , Also, try to perform the "Restore Factory Settings" via the physical control buttons of your monitor. as we suspect this is related to the configuration of some monitors. |
Quake III Arena
Wolfenstein Enemy Territory (Free)
Possibly all other ID Tech 3 based games.
Windows 10 22H2 (I know, old)
RX5700 XT
Fresh install of Quake III Arena or Wolfenstein Enemy Territory will not run any resolution at full screen.
Stops with following error in console:
Both games have same errors, have tested default 800x600 as well. Games will run windowed, but fail as soon as switching to full screen.
Have tried Compatibility settings, running as administrator, disable full screen optimizations, run in XP SP3 compatibility mode.
The ONLY work around it to obtain the Adrenaline 24.5.1 atioglxx.dll file and modify this registry key to point to the 24.5.1 copy of the dll.
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class{4d36e968-e325-11ce-bfc1-08002be10318}\0000\OpenGLVendorNameWoW
My understanding is this will cause 32bit applications to use the 24.5.1 opengl library while everything else (64bit opengl and D3D) will continue using the latest installed Adrenaline (24.12.1).
I have tested using the atioglxx.dll from the following Adrenaline versions, only 24.5.1 works, every newer version crashes with same error.
24.6.1
24.7.1
24.8.1
24.9.1
24.10.1
24.12.1
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