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* If we are running on a SteamDeck's gaming mode and the game is configured to use umu,
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* we can check the availability of the env variables added by Steam's Shared Pre-cache
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* that are required by umu to work properly
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*
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* More details: https://github.com/Open-Wine-Components/umu-launcher/wiki/Frequently-asked-questions-(FAQ)#why-am-i-not-able-to-see-my-game-when-using-my-launcher-from-steam-mode-gaming-mode
`Warning: Steam's Shader Pre-Caching is disabled and umu is enabled. Steam's Shader Pre-cache is required by umu to work properly on the SteamDeck's Gaming mode.\n\n`
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