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Allow rewriting of amiibo tags [merged] #729
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Good news : after a month of not having anough time to think about this and a bit more tinkering, i found a working solution ! Edit : as expected, writing with the amiibo settings app on my 3ds (which is what i'm using) is working, and it doesn't re-lock the tag. Also tested re-reading it after, and it works as well. Just need to publish everything now ! 2nd edit : i forgot that even if the quick custom tagmo build i made allows for rewriting tags, it also removes data inside it so my mii and name was erased from the tag lmao. But it works ! Successfully changed the amiibo type, and my 3ds scans perfectly for it (even though there's no data on it anymore) |
I have a question : since the point of this feature is to have rewritable tags, would it be possible to have a "Reset NTAG" kind of thing ? Like it would completely empty an NTAT215 and put it back to factory default or whatever |
https://gbatemp.net/threads/diy-amiibo-cards.406978/ That is essentially all the documentation, along with anything that can be taken from |
Ok so everything works for 3DS/2DS. The patch applies correctly and you can read both normal and unlocked tags |
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No worries, take your time. |
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The context (3 dot menu) has a checkbox to toggle skipping lock info for the individual write / update The advanced section of settings now has an option to automatically enable skipping lock info Enabling the settings option will automatically check the box, but it can be unchecked for the individual write / update Disabling the settings option will leave the box unchecked, but allow it to be enabled for the individual write / update |
Feature Explanation
Hello, recently got a pack of Ntag215 and i tried writing an amiibo to one of them. Then I tried overwriting for a new Amiibo model but it didn't work, so i searched and i found out you can't rewrite amiibo serial and such because the 3DS would check for the read-only bytes as said in #18
So i decided to make an IPS patch for it (https://github.com/Golem642/NFCheckRem/) so that it wouldn't check those bytes when reading/writing.
So now I'm asking : can you implement a feature so we can write amiibos without locking them to read-only ?
That would be very useful, thx
Usage Confirmation
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