From 7f5d8fa145575a3cf2fc9fccfd35b39edd94a292 Mon Sep 17 00:00:00 2001 From: I-am-Erk <45136638+I-am-Erk@users.noreply.github.com> Date: Thu, 24 Aug 2023 15:31:47 -0700 Subject: [PATCH] Npc retreat2 (#30) * Expose NPC AI consts to options I will probably need a little help with this * Restore 'regroup on player' Now it won't kick in if the NPC is already close to you * Remove unnecessary messages * Update data/core/game_balance.json --- data/core/game_balance.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/core/game_balance.json b/data/core/game_balance.json index 59027014101e4..d6f68da53596f 100644 --- a/data/core/game_balance.json +++ b/data/core/game_balance.json @@ -107,7 +107,7 @@ { "type": "EXTERNAL_OPTION", "name": "NPC_COWARDICE_MODIFIER", - "info": "This is a multiplier applied to an NPC's assessment of overall threat. The lower it is, the less likely they are to run away from their problems. It has been tested between 0.1 and 0.5 pretty effectively.", + "info": "This is a multiplier applied to an NPC's assessment of overall threat. The lower it is, the less likely they are to run away from their problems. It has been tested between 0.1 and 0.5 pretty effectively.", "stype": "float", "value": 0.5 },